Smashchu2 said:
Rainbird said:
Which, at least for Sony, is the same mentality. It's not about what can be done with the hardware, it's about whether the studios want to do something with the hardware. The studios already working on projects look at it and try to see if it will do anything for their game. If they like what it does, they're free to use it, which is exactly what's happening with Killzone 3 and SOCOM 4.
But they have also gone out and asked around to see if anybody had something they wanted to do with it, that's how they get their launch games, and it would be a pretty horrible decision not to, since they care about selling units in the holidays.
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No, it's not. People love to attribute attributes of Nintendo to Sony and Microsoft with out any backing.
Move and Kinect exist only because the Wii was successful. This is why they both made carbon copy games like Eyepet, Move Party, Joyride and the Sports Pack. They didn't sit there and say "We have this game idea, but it needs motion controls." (and they can't because their software and hardware development as seperate). They, as executives said, "Wii is successful. We need motion controls."
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As I said, it would have been a huge mistake not to go out and ask developers if they wanted to make Move games from the start. Sony wouldn't have had any launch titles if they did it that way. But Sony aren't mandating anything from their own studios, and here is your backing.
http://www.joystiq.com/2010/06/18/interview-media-molecules-alex-evans/
"Yeah, so, Sony is happy for us to do whatever we want as far as we can tell. As long as it's not Oranges from Space or something stupid like that."
http://www.eurogamer.net/articles/2010-09-27-sucker-punch-talks-infamous-2-interview?page=3
"We've never thought of Sony as just a distribution arm. They've done a great job as a publisher for us, both giving us the freedom and helping us with marketing and decisions about how to make the game. They're providing us with a lot of great tools for making the game we want to make."
http://www.eurogamer.net/articles/sonys-ray-maguire-interview?page=2
"Eurogamer: OK then. Are you insisting that all the games coming out of your internal studios have 3D functionality?
Ray Maguire: No. Will there be a lot of 3D development? Yes, but I don't think we'll ever mandate anything. Creativity is about creativity, and you can be creative in whatever format you like, for whatever genre you like. Putting handcuffs on people is never the way Sony's been - we're all about innovation and trying new things."