Squilliam said:
People said the same thing about movies. However we still get that year after year creep in production costs and special effects. In spite of this it is possible to make a movie which is 1/10th to 1/100th of the production budget of a blockbuster and still earn revenues in excess of 100M. This however is less likely than games because there isn't that same option of selling a cheap game through the same channels which makes considerable quantities of money. It is just a different market, the money tends to pool at the higher end of the spectrum of 'quality' much more so than movies. The real question is how the game publishers are going to better monetise their high selling games so the idea of pay to play multiplayer and DLC comes into play.
|
@dunno001
I dunno..see what I did there? To cut the cost of developing games will - as you pointed out, eradicate some of the "wow" factor, but that is the very marketing that MS and Sony sold their consoles on.
Ours is more Powerful, we have 20 processors, our graphics is better than yours: all phrases this HD console war was and is based on. For the first two years all we heard about was the specs - we still do now.
In doing this they have created a whole generation of graphic whores who - again as you pointed out - will not be impressed with the full potential of their console being deliberately held back.
Which makes next generation very interesting. When promoting PS4 and X720 super duper specs, gamers will again want a massive leap in graphics.
The situation now (and mainly the next gen) is pretty much catch 22...almost.
Save money by releasing less impressive games therefore pissing off hardcore graphics purists and probably lose sales OR lose money by carrying on as present.
After all that I agree with you.
@Squill: Yeah good points and I agree with you too.
When you state "The real question is how the game publishers are going to better monetise their high selling games so the idea of pay to play multiplayer and DLC comes into play."
The problem with these "high selling games" is that apart from pokeman all the games in that list are violent, shooty mature type games.. and worst of all, they are all franchises. The same old stuff rehashed. Nothing new really.
I am making this point because I really don't want this to be the future of the industry blockbusters.
Which brings me to the comparison with movies. I am glad you saw the "problem" in comparing films to games but I just want to point out that at least with movies you can get kiddie aminations, Sci -fi, fantasy and a romantic film among any given top ten, catering for all sorts of preferences therefore enlarging the market and giving directors and producers more freedom of choice. They are also franchises but new stuff thrown in for a balance.
It just seems that (more so the 360) the biggest grossing games needs a gun.
Just my rant...nothing to do with nothing really.
















