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Forums - General Discussion - Mafia Round 23 - Sign-up Thread


1.MetalGear_94 
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Finally - a vanilla game ^-^

I'd never played vanilla games until I started playing Mafia at VGC - and from the games that I played, they seem to have really overpowered roles :S Hopefully I'll feel more at home in a vanilla game. (At least the good guys don't want "World Domination" in a vanilla game :p)



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There will be multiple ways to know whether the player is mafia or Jester...

And how is this different from adding a few roles like CPR doctor or Paranoid cop to the game ? That also causes chaos...

And doesn't chaos = fun ?



GodOfWar_3ever said:

There will be multiple ways to know whether the player is mafia or Jester...

And how is this different from adding a few roles like CPR doctor or Paranoid cop to the game ? That also causes chaos...

And doesn't chaos = fun ?

I'm not fond of these types of role either but the CPR doctor (that's the doctor who kills his target or the one who does nothing?) and Paranoid Cop eventually come around and realize their powers are not doing what they thought they would and then they can rectify the situation and help the town win.



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GodOfWar_3ever said:

There will be multiple ways to know whether the player is mafia or Jester...

And how is this different from adding a few roles like CPR doctor or Paranoid cop to the game ? That also causes chaos...

And doesn't chaos = fun ?

A paranoid cop isn't trying to cause chaos. He is always trying to play his best game for the town. He isn't trying to pretend he is a bad guy. Paranoid cops are usually frowned upon unless a regular cop also exists in the game. Even then, Paranoid cops only last a very small fraction of time before they realize they are paranoid and just do nothing.

A CPR doctor would also be frowned upon if no regular doctor exists. Also, they will figure out they are not a regular doctor in 1 night (2 tops). Again, it is also a rare role, not something you see normally.

As for chaos = fun, that is too simple a statement. It would be like saying that playing a videogame where hitting a button never does the same thing. Sometimes you die, other times it erases your save file, and sometimes you successfully kill the badguy. While it might be fun for a few minutes, you'll quickly lose interest in the game. People like games because they have structure that is balanced and fair to all involved. While some randomness and chaos is generally  appriciated, it needs to be controlled. There are other games where there is no randomness (think Chess as a simple example) and are very popular and successful. However, I can't say I know of a single game that opperates successfully over any significant length of time with large amounts of chaos. So, does chaos = fun? No not directly, but that doesn't mean a little bit can't be used to enhance a game.




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Just as an example. I think post restricted mafia is an ok variant and I think it would be fun to try once in a while (I don't think we've ever done one here). It adds some chaos, but doesn't try to cause people to intentionally play poorly. pro town roles are encouraged to play as a pro town, and scum roles are encouraged to play as scum. Everyone who is pro town is assigned a post restriction and the scum aren't and have to come up with their own post restriction.

For example, the town might have

  • forced to quote
  • must quack in a post (I once saw an interesting game where they were massons where the mother quacked once and the ducks quacked twice, but they couldn't PM each other)
  • must talk like a robot
  • must speak spanish
  • must vote whenever they post

However, post restrictions like "cannot post" are completely stupid and pointless just like having a stump in the game.

I also like power role games which add chaos, but I don't like power role games where everyone is insane as that just takes it too far. One or two insane roles for a very large game are ok. I have nothing against themed games except I'm not familiar with the themes so I don't generally care for them. For example, I liked WoW's fantasy theme game where we had different color mages, dragons and a lot of unique roles but it was easy to understand and get into. However, I didn't have any interest in a Sailor Moon game as I haven't watched Sailor Moon in probably 12 years or more.




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
In the past we played games. In the future we watch games. - Forest-Spirit
11/03/09 Desposit: Mod Bribery (RolStoppable)  vg$ 500.00
06/03/09 Purchase: Moderator Privilege  vg$ -50,000.00

Nordlead Jr. Photo/Video Gallery!!! (Video Added 4/19/10)

It looks like theRepublic is a no-show, so hatmoza, would you like to mod this game?

I also propose that we close it off now, and have a smaller-than usual game.  I think part of why games drag on so much is that too many folks never bother to vote, so a small game should help alleviate that.  Also, with Thanksgiving coming up soon, half of next week is probably going to be dead, so how about we halt play starting late Wednesday, and pick up again the following Sunday?



nordlead said:
GodOfWar_3ever said:

I'm not encouraging "bad" play. .Isn't it the job of the town to figure out whos town and whos mafia ? I'm just adding a team of psychopaths into the equation...Jesters can't be too blatant about being who they are. But I think its an interesting dynamic that will make this game a little different from the rest.

Besides, there is a cop to find out whether the player they investigate is jester, mafia or town.

Why would players refuse to vote ? There are 2-3 unkillable Jesters. To help out non-jester players I will mention the number of Jesters remaining alive...it'll be in the day start flavour.

Roleclaiming isn't the problem. isn't that necessary ? :/ Name claiming is whats bad about themed games. and posting PMs are not allowed anyway...

Also I forgot to mention that the Jesters are not taken into the equation in the mafia 50% majority thing...that might cause a problem if they are...

Bold 1) People refuse to vote because they don't want to lynch town. In this scenario now they really wouldn't want to vote because they could lynch a jester.

I fail to see your point. Its just something else you gotta think about. The town's focus should be lynching a mafia player..the jesters are an additional thing you gotta think about.

Bold 2) I assumed that anyways as the game would be completely broken otherwise when you hit a stalemate of 2 scum and 2 jesters.

As for bad play. Having the town act like Jesters so they scum don't target them was one of the suggested "strategies".

That was from the dude who wrote about his game....its entirely upto the town if they want to do that or not.

Along with the scum acting like Jesters so the town doesn't lynch them.

Yeah. But you can get a read from their posts. If you blatantly jump in trying to sound like a jester, would he be telling the truth ? If jesters are confirmed to be who they are, there is no way they can win.

This is essentially encouraging people to intentionally play "poorly" and create chaos. In otherwords you turn the whole game around. This is why people don't like jesters in the first place. While it might be fun and humorous, considering my observations in the past few signup threads people are not humored by the way people are playing now. To fix this problem it would be better to go back to a more basic game (townies/cop/doctor/few non crazy power roles, and a handful of scum).





I also don't think that the jester game would be all that fun.  If you choose to host such a game, all I ask is that you let me know ahead of time that you're carrying through with that idea.



Yeah...alright...It was an idea though...obviously, its not happening. I can still make something out of the jester game I've designed halfway through though....is that cool with you guys ?