I love people who reviews games WITHOUT PLAYING THEM !
pretty amazing in deed ...
sorry for the first thread with false news ...
http://www.ripten.com/2007/12/11/psucom-stealth-edit-gt5-prologue-preview-no-car-damage/
“Just to check. Will my car take any damage or not?”
We’re not here to make enemies, but seeing PSU.com take a complete 180 turn on their original mention of car damage, is disconcerting - especially when their original article was so certain in its inclusion.
Their original paragraph read:
Many fans of the series may also be pleased to learn that damage modeling has finally been implemented with Prologue. On the whole, the damage effects are quite realistic and we can safely say that the days of the Gran Turismo series being called a ‘bumper car simulator’ are over.
It now reads:
Still, many fans will be disappointed to learn that damage modeling has yet to be implemented, and it is currently unknown whether or not the final build will contain this element.
Just wow. That’s some major edit. From telling us that the actual damage modeling looks “quite realistic” when they hadn’t actually seen it, to saying that it hasn’t yet been implemented.
Car damage in GT5 Prologue was always dubitable - and from former knowledge of Polyphony Digital interviews, they stated that car damage, a dynamic weather system and night tracks may come in updates to Prologue, or be part of the final Gran Turismo 5. All we can say is that Polyphony have these features in mind and are working on them, but that they won’t be a part of Prologue.
They stressed that they were working on the fundamentals, and that everything else was just luxury add-ons. To see more about Prologue updates please watch this interview with Kazunori Yamauchi, Polyphony Digital’s Director.
We at Ripten apologise for being taken in by PSU.com’s mention of car damage, and are sorry if we misled you in our original article, which we have since edited.
Everyone makes mistakes and we hope PSU.com swallow their pride and state that they did in fact edit their original preview.
[ Thanks goes to Craig for bringing this to our attention. ]
Time to Work !











