Gotta love all the damage control :D N4G went ape shit all over this :D
Kinect is on fire. SW sales are amazing.
Gotta love all the damage control :D N4G went ape shit all over this :D
Kinect is on fire. SW sales are amazing.
| Reasonable said: I guess I'll have to join the flame target list! Those numbers are a good opening as a peripherial for sure, but less than I was expecting based on MS own statements and raising of their targets. With the push in US and the hype I was expecting a bigger initial purchase level than that, But... it is expensive and the holiday's are coming so these numbers might be the beginning of a sustained period of strong selling, which would then see MS be on target. Also... initial Move estimates turned out to be low so it may be Kinect is also a bit low. So, a very good launch as a peripheral, but not looking like a new console launch yet - saleswise vs marketing - for me. Likewise the actual purchased games are decent, but nothing amazing in their own right. But maybe I actually took MS too much at their word as to the initial impact Kinect would have. Anyway, like Move I'm going to treat the numbers with a grain of salt until more sources emerge and I see how the site settles on a final estimates. |
Greenburg seems to think the initial VGC estimates are low. I'm assuming he has the actual production and shipping numbers.
Initial stock of standalone Kinect sensors appears to be near 100% sell through based upon the lack of stock among most retailers, online or otherwise. I just assumed it was around 500k for the initial NA shipments based upon the preliminary sales figures.
There probably won't be reliable data to accurately gauge the Kinect launch for at least another two weeks as we roll into the holiday season.
In the meantime, it's not the worst indicator to gauge demand by checking the premium Kinect kits are going for on Ebay, which generally has a direct correlation to the stock (or lack there of) available through online and local retail outlets. Currently it's around $190.
MS undoubtedly has a shipping and production strategy based upon their estimates for Kinect. One of two extremes would be either Kinect stays the "hot item" through the holidays and consistently sells out as new shipments arrive, or demand has been overestimated and the secondary "flip" market dries up as ample stock remains available at retail.
Consistent stock is not necessarily a poor indicator of demand either. There is always the chance that MS completely nailed their estimates and pegged production very close to demand. On the other hand, if we consistently see pyramids of Kinect inventory at retail outlets, that's probably not the best indicator.
Do these numbers include console bundles as well or just standalone units?
Imagine not having GamePass on your console...
| DirtyP2002 said: Do these numbers include console bundles as well or just standalone units? |
Just standalone I think?
| heruamon said: 300K would have been okay...riding the high end to almost 500K is freaking incredible. Now what the deniers begin their same old tired song. Blah Blah blah…M$ spent $500 million to promote this, and they have them everywhere…blah blah blah…BS and nonsense, of course. I don’t watch a ton of TV, but I’ve seen NO kinect ads during sport events on the tube…zippo. This is freaking awesome, and it was on sales on 3 days…for a $149 device, which A LOT of people said would never sell. To boot, look at those software sales…the companies who worked on kinect are going to bank some cash, since their games are going to probably be the staple of titles over the holiday season. Looks like Greenberg wasn’t just yapping hot gas… |
Buddy... It's the same on both sides of the fence... I point you to the threads after SONY's comments on Move support.
Seece said:
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Naaaaaaaah, I bet these numbers are for standalone units bundles. VGC gave Kinect numbers ang Kinect can be bought standalone or bundled.
| Reasonable said: I guess I'll have to join the flame target list! Those numbers are a good opening as a peripherial for sure, but less than I was expecting based on MS own statements and raising of their targets. With the push in US and the hype I was expecting a bigger initial purchase level than that, But... it is expensive and the holiday's are coming so these numbers might be the beginning of a sustained period of strong selling, which would then see MS be on target. Also... initial Move estimates turned out to be low so it may be Kinect is also a bit low. So, a very good launch as a peripheral, but not looking like a new console launch yet - saleswise vs marketing - for me. Likewise the actual purchased games are decent, but nothing amazing in their own right. But maybe I actually took MS too much at their word as to the initial impact Kinect would have. Anyway, like Move I'm going to treat the numbers with a grain of salt until more sources emerge and I see how the site settles on a final estimates. |
Care to explain that ?? 500k systems (standalone and bundles) and over 600k pieces of software in 3 days in the U.S certainly looks like a console launch to me , a mighty succesful console launch i might add.
Also why do people even bring move to this , a device/joystic/whatever the hell it is that seems like it hasn't launched yet based on the software sales of its games ?
How can you compare something that creates a new ecosystem for software (kinect) with something that is , at best , an alternative method to play killzone and socom ?? All of the move games COMBINED did less than 100k in their first NPD month . Serioously kinect and move are 2 completely different things.
| RageBot said: I hope that pepole realize soon that comparing the launch numbers of the Move and Kinect in the US is foolish for several different reasons, like the difference in numbers of consoles sold and this:
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Jesus Christ that would have cost a lot of money to do. So much money.
Also seems to have sold above most expectations - I didn't really have any as far as I can remember.

kowenicki said:
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Some think so, others think not. I don't have a clue atm tbh.