rocketpig said: Wow, everybody jumping on Ck for that one... Anyway, I don't mind Capcom doing this. IMO, they're approaching this split platform problem this generation more intelligently than any other company around.
Got a game where motion controls might take precedence over graphics? Is the game also slightly more casual? Put it on the Wii. Put your other more hardcore games on PS3/360.
It makes far too much sense for anyone to complain about. |
Wow, did I just see someone call Monster Hunter casual? You sir don't know what hardcore is till you've played Monster Hunter. One of the most difficult games currently on the market.
Also, it seems Capcom has a multi-platform strategy, which is smart. They aren't ignoring any one platform. I respect them for that, and I wish more developers actually focused on developing quality titles of varrying genres across all platforms.
Xiru, the Wii's hardware is signifficantly more powerful than the original Xbox, which was signifficantly more powerful than the Gamecube, which was signifficantly more powerful than the PS2. There is absolutely no valid comparison between the capabilities of the Wii and the PS2. The difference is huge. The Wii hardware isn't anywhere near the 360 or PS3 but it's above the hardware last generation by a large amount.