what i wana know are their any reviews for motionsports ? and i cant wait for the review for the harry potter and the deathly hollows for kinect
what i wana know are their any reviews for motionsports ? and i cant wait for the review for the harry potter and the deathly hollows for kinect
| Darth Tigris said: Am I the only one that is really enjoying Kotaku's reviews BECAUSE they don't have a score? |
Nope. I aways prefer no score. Does raise a problem for metacritic though. They jus estimate a score based on the comments I believe, correct?
Anyway, reading their reviews there's a few lower scores inbound to that table once they're guestimated because they've just slatted Sonic Riders - although it seemed the Kotaku guy couldn't get the thing to calibrate well so I'm not sure in that case if it's the game or an exmaple of where Kinect itself has had some trouble with his environment - although for other reviews he seems to have had no problems.
Also - those review spreads are almost exactly what I believe you could have forecast in relevant to each other - decent sports/dance titles get good scores and work well, stuff like Joy Ride is a bit of a middling waste and the boxing title is awful.
What interests me is how similar each platform seems to be for supporting titles. Unless someone really comes up with something that uses the tech to the full and in a different way the impression for me already is that, obvious differences aside, the Wii, PS3 and 360 are going to be deliving pretty similar results per genre from a customer perspective.
Try to be reasonable... its easier than you think...
Reasonable said:
Anyway, reading their reviews there's a few lower scores inbound to that table once they're guestimated because they've just slatted Sonic Riders - although it seemed the Kotaku guy couldn't get the thing to calibrate well so I'm not sure in that case if it's the game or an exmaple of where Kinect itself has had some trouble with his environment - although for other reviews he seems to have had no problems. Also - those review spreads are almost exactly what I believe you could have forecast in relevant to each other - decent sports/dance titles get good scores and work well, stuff like Joy Ride is a bit of a middling waste and the boxing title is awful. What interests me is how similar each platform seems to be for supporting titles. Unless someone really comes up with something that uses the tech to the full and in a different way the impression for me already is that, obvious differences aside, the Wii, PS3 and 360 are going to be deliving pretty similar results per genre from a customer perspective. |
Metacritic does rate a review on the text alone if no score is provided. How exactly they do this though they dont say.
And no the experiences are not the same across the three systems. Rather how the reviewers score them.
Now where are the Dance Masters reviews. Its like Konami didnt get this game out to any reviewers ahead of time. I wonder if it will face as well as Dance Central in review score and sales?
KichiVerde said:
Metacritic does rate a review on the text alone if no score is provided. How exactly they do this though they dont say. And no the experiences are not the same across the three systems. Rather how the reviewers score them. Now where are the Dance Masters reviews. Its like Konami didnt get this game out to any reviewers ahead of time. I wonder if it will face as well as Dance Central in review score and sales? |
What I meant is from the evidence thus far Move/Kinect only look good - as with Wii motion games - when it's sports/dance/mini-game fun titles but things start to get iffy outside that. I don't mean how you play the game but the kind of game they seem to support well - i.e. unless someone comes up with something magic they will all be heavily competing for basically the same customer and the basic lead offers are going to seem pretty similar.
In the end, for example, when dancing half drunk to Dance Central or Just Dance with some friends you're basically having the same experience.
I'm not surprised, at least at launch. But I will be dissappointed if Kinect in particular - being the most obviously different device - doesn't deliver something that doesn't feel like the Kinect version of a Wii title, in the same way the early Move titles all felt like the Move version of a Wii title.
Try to be reasonable... its easier than you think...
Metallicube said:
Thank you! At least someone seems to get where I'm coming from. It's funny, I come from Gamepro.com, a place where you can litterally can ANYTHING and not get banned (and trust me I saw EVERYTHING there) and pure anarchy, to this site, where you've gotta watch your every comment. I guess somewhere with middle ground would be my ideal place :/. I just find issue with someone pulling up my statement in a previous topic (which in retrospect, was a bit harsh), and I've already been banned for, and trying to use it to create hatred against me in THIS topic, when I said little that was even offensive in this topic. I might have been harsh with that quote, but at least I put some thought into it and backed up my opinion (at least I think so). It's not like I just said "Kinect is the suxorz lololol." Is it trolling? Maybe, but I feel it's still legitimate arguments. But seriously, I actually see some potential in the Kinect HARDWARE (despite the accounts of lag). It's just the GAMES I don't look highly on right now, as developers haven't seem to have learned from their mistakes on the Wii. But in a couple of years, who knows, if the games improve, and the price goes down, WAY DOWN, I might even find myself enjoying Kinect. While I don't see very many genres working with that device, I think there could be a few potential VERY fun games if done right. I just really don't see that yet. |
hmm potential for what kind of genres? please show some examples? platforming? action adventure?
and care to tell us what kind of genres won't work with kinect?
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gustave154 said:
hmm potential for what kind of genres? please show some examples? platforming? action adventure? and care to tell us what kind of genres won't work with kinect? |
Dance games are a good fit for it, it's no coincidence that Dance Central is the only game rated above 80. Basically the more simplistic genres; rhythm, puzzle, party, mini games, rail shooters. Things like that. Basically ANYTHING else, I can't see working too well, particularly things like FPS, adventure games, could, RPGs, etc, at least with Kinect on its own. For instance, how in the world would you move while selecting your weapon, shooting, selecting different items, picking things up, etc. There are too many complexities that just can't work with that. I guess if developers were clever enough they could find ways around that, but wouldn't it just be much easier to push some buttons?
In the end, for example, when dancing half drunk to Dance Central or Just Dance with some friends you're basically having the same experience. I'm not surprised, at least at launch. But I will be dissappointed if Kinect in particular - being the most obviously different device - doesn't deliver something that doesn't feel like the Kinect version of a Wii title, in the same way the early Move titles all felt like the Move version of a Wii title. |
I see your point. The Kinect has basically followed the that the Wii and other motion control hardware have laid out.
We can only hope that the Kinect has the potential to break the mold. If successful and given time I think it definitely has the potential. MS is definitely putting a lot in to this and many developers are following suit. Theyre starting with what they know and will work from there.
Sonic Free Riders is getting critically destroyed. Not that most people didn't already predict this, but it's still pretty disappointing considering the IGN review was good for it.
P.S. This thread is a pretty fun read. And by pretty fun read I mean it's like reading down an IGN forums thread. Lots of nonsense coupled with vain attempts to create reason.
On another note, I think Dance Central has the highest rated score for any dance game this generation by at least 10 points. Thats pretty cool. I wonder what the highest scored Dance game ever is . . .

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.
| Shadowblind said: Sonic Free Riders is getting critically destroyed. Not that most people didn't already predict this, but it's still pretty disappointing considering the IGN review was good for it. P.S. This thread is a pretty fun read. And by pretty fun read I mean it's like reading down an IGN forums thread. Lots of nonsense coupled with vain attempts to create reason. On another note, I think Dance Central has the highest rated score for any dance game this generation by at least 10 points. Thats pretty cool. I wonder what the highest scored Dance game ever is . . . |
We're in a world of dance/fitness games Confirmed
I hate you Sonic Confirmed
Also, that would be DDRMAX for PS2, at 85 points, followed closely by... Dance Central.
| Shadowblind said: On another note, I think Dance Central has the highest rated score for any dance game this generation by at least 10 points. Thats pretty cool. I wonder what the highest scored Dance game ever is . . . |
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