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KichiVerde said:
Reasonable said:
Darth Tigris said:

Am I the only one that is really enjoying Kotaku's reviews BECAUSE they don't have a score?


Nope.  I aways prefer no score.  Does raise a problem for metacritic though.  They jus estimate a score based on the comments I believe, correct?

Anyway, reading their reviews there's a few lower scores inbound to that table once they're guestimated because they've just slatted Sonic Riders - although it seemed the Kotaku guy couldn't get the thing to calibrate well so I'm not sure in that case if it's the game or an exmaple of where Kinect itself has had some trouble with his environment - although for other reviews he seems to have had no problems.

Also - those review spreads are almost exactly what I believe you could have forecast in relevant to each other - decent sports/dance titles get good scores and work well, stuff like Joy Ride is a bit of a middling waste and the boxing title is awful.

What interests me is how similar each platform seems to be for supporting titles.  Unless someone really comes up with something that uses the tech to the full and in a different way the impression for me already is that, obvious differences aside, the Wii, PS3 and 360 are going to be deliving pretty similar results per genre from a customer perspective.

Metacritic does rate a review on the text alone if no score is provided. How exactly they do this though they dont say.

And no the experiences are not the same across the three systems. Rather how the reviewers score them.

Now where are the Dance Masters reviews. Its like Konami didnt get this game out to any reviewers ahead of time. I wonder if it will face as well as Dance Central in review score and sales?


What I meant is from the evidence thus far Move/Kinect only look good - as with Wii motion games - when it's sports/dance/mini-game fun titles but things start to get iffy outside that.  I don't mean how you play the game but the kind of game they seem to support well - i.e. unless someone comes up with something magic they will all be heavily competing for basically the same customer and the basic lead offers are going to seem pretty similar.

In the end, for example, when dancing half drunk to Dance Central or Just Dance with some friends you're basically having the same experience.

I'm not surprised, at least at launch.  But I will be dissappointed if Kinect in particular - being the most obviously different device - doesn't deliver something that doesn't feel like the Kinect version of a Wii title, in the same way the early Move titles all felt like the Move version of a Wii title.



Try to be reasonable... its easier than you think...