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Forums - Sony - SixthAxis excuses late The Fight review, blames game

richardhutnik said:
Rainbird said:
Hapimeses said:

Sounds pretty good. Unexpected.

Yeah, I wasn't expecting it to be all that, but if Red Steel 2 showed us anything, it's that a game can suck in many places, but having good motion controls can in fact redeem a lot of this. Red Steel 2 would be hilariously bad if you removed the sword controls, but with it, it's one awesome game!

I'm thinking the same goes here, and I really want to play it, just for the controls. I loved Red Steel 2.

Wait, I thought samurai cowboys in a world that had motorcycles was cool.  So, for me, score one for the game world there.

Oh it is, but the story is laughably bad, as is the dialogue and the VOs. The gameplay and setting are in one end of the scale, with everything else in the other end.



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does this game have online multiplayer?



wait a minute, wait a minute...does this mean a DS3 pad can double up as a Move or did I misread?



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Ajescent said:

wait a minute, wait a minute...does this mean a DS3 pad can double up as a Move or did I misread?

It can do the job in this game at least, although not as well as an actual Move.



Rainbird said:
Ajescent said:

wait a minute, wait a minute...does this mean a DS3 pad can double up as a Move or did I misread?

It can do the job in this game at least, although not as well as an actual Move.

not a problem though does beg the question "why the hell doesn't the Navi pad feature sixaxis?"



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

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Ajescent said:
Rainbird said:
Ajescent said:

wait a minute, wait a minute...does this mean a DS3 pad can double up as a Move or did I misread?

It can do the job in this game at least, although not as well as an actual Move.

not a problem though does beg the question "why the hell doesn't the Navi pad feature sixaxis?"

I'd guess it's to cut costs. Perhaps they're selling Move controllers at a loss and due to not having accelerometers in the Nav controller they're making money on those..? A bit of a daft decision imo, they need either accelerometers in the Nav controller or an analog stick on the Move controller imo.

I'm quite looking forward to The Fight as long as they've managed to eliminate the atrocious lag we've seen during all demos of it so far. If they can get The Fight going with virtually no lag then we could see more FPBs (First Person Brawlers) in the same vein as Red Steel 2. I would sell my soul to Santa if someone publishes an FPB in a Star Wars setting...how cool would that be..?!!? :oD