drkohler said:
Squilliam said:
The total number of Move only software titles sold is the only metric which counts. It is the only metric by which developers will use to justify further support over the longer term of 1-3 years and it is the only metric which is directly comparable to other platforms.
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Complete and utter bullshit. Software companies are looking at how fast a possible market is expanding within the first weeks and how wide the "event horizon" is in coming years. Nobody gives a sh*t whether Sports Champions sells 1,10,1000 or 1'000'000 units now.
I wish people would stop arguing with Starcraft, Squiliam and the other XBox fanatics. It must really be frustrating for them to see that Sony actually was correct with the Move hardware. It sells. It sells even more than they anticipated. This whole thing has been beaten to death multiple times but here are the main points again:
1. vgchartz numbers are way off. it is simply wrong assumptions that lead to their low numbers (and the idiot Pachter really is not worth a discussion). Software is NO MEASURE AT ALL whether Starter Packs sell or not - most people buy just the starter pack (or an accessory if they already have the camera).
2. Move units = mostly Starter Packs (in Europe, as observed in Italy, Spain, Switzerland).
3. Sell through rate is approximately 60-100% depending on product (Dildos and Navs apprpx 100%, again, as reported from Italy, Spain, France). There is absolutely no channel stuffing an no retailer uild up for XMas.
4. Sony has increased manufacturing twice, and curently ships _by air_ .
Again, it must be really frustrating for all the Kinect fanatics who expected to kill Move sales by 10:1 or whatever their pipe dreams are.
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Yes, I agree with what you said about Squillian and his MS (not only x360) fanaticism but he does have a point.
What you said about developers and the expanding market is also true.
Both need to come together for Move (and soon kinect) to be a success.
In other words good hardware and software sales are required. Selling 20million Move controllers is good for Sony but not a total success if the Move only software have very poor sales. Sony depend on software sales as much as the developers.
Ultimately both the Move hardware and Move software depend on each other. Good Move hardware sales give developers more confidence to make games because of the install base.
Good Move software titles can create interest and generate Move hardware sales.
So Squillian saying that Move software sales is important is true but it is not the only metric that counts, just 50% of it.