Soriku said:
The problem with Wii 2 coming out in 2011 is, how many teams would be ready to make good launch titles? They already have their hands full with the 3DS, and they're still getting some Wii games out.
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Well, looking at Nintendo's Wii lineup, the only internally made games still coming are Zelda SS (EAD3) and Rhythm Heaven (SPD1). And even looking at 3DS (and DS still), there's several Nintendo teams entirely unaccounted for (EAD4, EAD Tokyo, SDP1, SSD, Monolith, NdCube), and looking at what's there it's likely that some other teams have divisions free still (IntSys, HAL, NST, Genius Sonority). There's also the multitude of outside devs Nintendo has close contractual partnerships with (Treasure, Team Ninja, Camelot, Skip, Noise, Next Level, NowPro, Monster Games, Headstrong Games, Good Feel, Arika, Sandlot, AQi, etc, etc), and if Wii 2 is "PS3-plus" spec, it can probably expect a mountain of "best version" catalogue ports day one from 3rd party publishers (RE5, SSF4, MW1&2, etc). There wouldn't exactly be a lack of potential software for a 2011 Wii 2... hell some HD games we know about now (Ninokuni, Ninja Gaiden 3, MGS Rising, etc) could make for attractive Wii 2 launches if Nintendo plays their cards right.