| Galaki said: Grim? What I get from the first few sentences of the OP was that PS3 Move ends up saving the Wii. The rest tl;dr |
This is what I hope becomes the trend. Instead of the graphics hurdle that developers faced, I think it was more the control hurdle that kept AAA teams from developing for the Wii. If the Move helps to resolve that hurdle I hope it sells 10's of millions of units!
I'm not sure anyone knows the real reason behind the lackluster 3rd party support, but some of the moves 3rd party developers made on the Wii were just baffling.
Capcom releases Wii-make of RE 4 and it sells over 1 million. Awesome. Let's go ahead and support the Wii with an… on-rails offshoot of our popular franchise. (sigh) Even then, the sucker surpassed 1 million! Still no RE 5 love.
EA gets us all excited when they announce that the Wii is going to get it's own version of Dead Space and it turns out to be – yup, you guessed it, another rail shooter. EA then complains that it sold like crap and shuts down nearly all core game development on the Wii.
Activision finally wised up when they saw that a more than one year old port of Modern Warfare sold over a million on the Wii. Now we are getting Black Ops, and a Wii exclusive Goldeneye. It's not all bleak, but I'm not sure why it's taken this long to realize that they could fill gaps in the Wii's library.
The Wii has gaps in its library that Nintendo won't fill. Enter 3rd parties. Why not craft a GTA game for the Wii? Guaranteed millions of sales. Why not a Gran Turismo rip-off? Bring your God of War type action games to the Wii. I think more than anything, Wii gamers like games with lots of action.
Like someone stated earlier, we don't know everything that goes on behind the scenes, but these moves seem like no brainers to me.
"Some of you are thinking that you won't fight. Others, that you can't fight. They all say that, until they're out there."
--
PIKMIN FAN CLUB MEMBER










