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Forums - Sony - New LittleBigPlanet trailer...

i just get bored to WAIT this game.
it` should be released this Christmas, but somehow, they taking too much time.
as for me, i think i just lost BIG interest in that game, it`s interesting, but for me hype is lost.
I wanted to play it when it was first time showed. Or atleast in next 3 month.. but now, i think i waited to long to such simple game.
I can wait for MGS4, KZ2, FFXIII, but this.. this should be already released.



Every 5 seconds on earth one child dies from hunger...

2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.


Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.

Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.

 

1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.

PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far

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I love LBP charm.
them customisable sack people with bobbly heads, what's not to like.



Even though these types of games don't normally appeal to me it does look very intuitive. If I end up liking the demo I might just get it.
I hope this game runs natively on 1080p.



 

 

I Want this game soooooo bad... too bad I don't own a PS3 :(



I want a ninja sackboy...



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This may or may not embed correctly. If not, here is a longer trailer with better quality:
http://threespeech.com/blog/?p=770

 



This makes a change. A PS3 game which I don't have to confirm my age on IGN to watch a trailer of it...

Something different I'd say. Could be big... appears to be quite fresh for a game!



Good to see this site is still going 

kber81 said:
twesterm said:

If it isn't about the interface, what's so complicated?


Creating. Whole idea of this game. I think it isn't a game you simply pick up and play. I think the main joy factor in this game comes not from playing levels but from creating levels. I would say it's some kind of editor in general. I don't find this game casual despite of cute characters.


And I'm just wondering why you think creating is so hard? People create Mii's and even create some really cool Mii's and as simple as the tools are, can allow for some robust things. I do generally like to think people are idiots, but making a simple physics machine isn't that hard.



I'm a huge MGS fan, but I think I would buy a PS3 for LBP before I bought one for MGS4.



Currently Playing:  Saints Row 2 | Battlefield 2 | Company of Heroes

Recently Beaten: Gears of War | Super Mario Galaxy | Darwinia | MGS4 | Sam and Max Ep. 4, Portal | Mirror's Edge | Uncharted | Mass Effect

Looking Forward to: Alan Wake | Splinter Cell : Conviction | The Last Guardian | Batman: Arkham Asylum | SMG2 | Mass Effect 2 |

kber81 said:
twesterm said:

If it isn't about the interface, what's so complicated?


Creating. Whole idea of this game. I think it isn't a game you simply pick up and play. I think the main joy factor in this game comes not from playing levels but from creating levels. I would say it's some kind of editor in general. I don't find this game casual despite of cute characters.


 Also forgot to add: look at Steven Speilberg's Blocks.  That game is all about creating.  Is that too hardcore for the Wii because that game is targeted specifically at a casual market.