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Forums - Nintendo - IT BEGINS - Nintendo Patent Shows Wii Vitality Sensor Game Example

Cheebee said:

I'm pretty sure we all know that whatever game(s) Nintendo comes up with when VS eventually releases, it's going to be deeper, more innovating, and overall superior than any weird half-assed experiments a company like Ubisoft come up with.


Sure that's probably a decent bet, but making patenting a game that's just a slight alteration from one that already has been announced doens't really show how innovative and outside of the box they are.



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Torillian said:
Cheebee said:
 

I'm pretty sure we all know that whatever game(s) Nintendo comes up with when VS eventually releases, it's going to be deeper, more innovating, and overall superior than any weird half-assed experiments a company like Ubisoft come up with.


Sure that's probably a decent bet, but making patenting a game that's just a slight alteration from one that already has been announced doens't really show how innovative and outside of the box they are.

Well, I'd say the way the VS apparently works and how it's used to measure the things explained in the OP, and make them into aspects of game-control is extremely innovative to no end, really.

Of course the simple game concept mentioned in the patent isn't at all representative of any game that might come out for the VS, it's simply meant to convey how the device will work, and give a brief explanation of what could be a possible option for a game.

Just take a look at something like the Balance Board, and the crazy amount of things Nintendo's come up with in WiiFit/-Plus that make use of it. That's what I mean when I talk about Nintendo's innovation. I'm very sure they'll come up with tons of fun, crazy, deep and intelligent ways to use the VS in games, too.

That Ubisoft game on the other hand, is apparently a full game based around this one thing... and it didn't look very fun to me, did it to you? That's what Nintendo's good at, and why games like Brain Training and Wii Fit have become so popular: they make mundane things fun. That's also why I'm convinced the VS will be successful, when it releases, 'cos Nintendo will make sure it'll be fun to use it.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Another 10 million seller



 

I have to say, this is... different. Really different than what I have expected. This aspect actually shows you how it works with the Wii-mote alone. Remember what just a directional pad and an action can do back in the day, I can see alot of stuff coming out from this!



 And proud member of the Mega Mario Movement!

Is that not goblin?



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Farmageddon said:

Is that not goblin?


I HAVE CHORTLES



Oh cool I want to try this out. Not saying I'll buy it but I'll give it a shot. I'm sure nintendo will come up with more things to do then what was described. Like how the wii fit board has so many different ways to use it in games.



Probably means i have to stop smoking....



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

fwap said:
Farmageddon said:

Is that not goblin?


I HAVE CHORTLES


I've been waiting to goblin this sentence for so freaking long. Feels so goblin.



The Wii Vitality Sensor will sell more than kinect /move put together