ishiki said:
did you play MGS3: Subsistence (or whatever) or just MGS3 |
Just MGS3.
ishiki said:
did you play MGS3: Subsistence (or whatever) or just MGS3 |
Just MGS3.
Any word on how it'll control? Finally playing Peace Walker and realizing how absolutely shitty its control scheme is has me worried about this. =/
I really don't understand how the game rviewed as well as it did. I like the mission structure and general design a lot, but that control scheme makes it all nigh unplayable.
I really don't get the free pass shooters and games like PW get on the PSP. Mapping the right analog stick to the d-pad or face buttons is a horrible way to play any such game. They should've just gone with classic MGS gameplay, or even mix things up Killzone: Liberation style and go top-down.
| makingmusic476 said: Any word on how it'll control? Finally playing Peace Walker and realizing how absolutely shitty its control scheme is has me worried about this. =/ I really don't understand how the game rviewed as well as it did. I like the mission structure and general design a lot, but that control scheme makes it all nigh unplayable. I really don't get the free pass shooters and games like PW get on the PSP. Mapping the right analog stick to the d-pad or face buttons is a horrible way to play any such game. They should've just gone with classic MGS gameplay, or even mix things up Killzone: Liberation style and go top-down. |
I would have thought they'd go TUrok style, where you aimed with the left stick and moved with the right face buttons.
Khuutra said:
I would have thought they'd go TUrok style, where you aimed with the left stick and moved with the right face buttons. |
You still move with the analog nub, while aiming is mapped to the buttons. Actually, in PW you can choose to have the aiming mapped to either the d-pad or the face buttons, with Snake's actions mapped to the other, but it's cumbersome moving the camera accurately that way. It takes longer and is less accurate, giving you less time to perform actions from a less than ideal camera angle.
It was most frustrating for me during the first boss fight, when I was facing off against an APC and an accompanying platoon simultaneously. I haven't put much time into it since.