By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Things in Gaming That Make You Choke Up

Khuutra said:

Talking about Ocarina of Time, here.

This didn't used ot get me when I was younger, but as I got older Navi flying away really started to get to me. I guess it was just the fact of her leaving, but that's not really it either. I connected to her more as I grew up - I still get chills in the fight with Ganon when she says "He won't hold me back again! This time, we fight together!" - but the moment that makes me choke up is as she's rising and the piano music rises with her, that nice fluttering bit that makes it sound like the whole world is flying away. The story begins and ends with Navi flying, which makes it into a very effective bookend as scenes go, and I would like to blame that for why it tugs at my heartstrings, but if I'm honest with myself I got attached to that chatty fairy and it makes me sad when she goes away.

Of course, I could just be a big weeping crybaby when it comes to music.

I don't know if you remember, but GoNintendo used to have this podcast of sorts where it would play video game music. I thought it was fantastic, as a game's music is one of the most overlooked and underappreciated aspects in gaming (imo of course, but that's just because I love me some music).

I wish GoNintendo would bring it back, or maybe an online radio station...

But yes, OoT had some good moments. Heck, I remember hearing about that dying soldier in the Hyrule Castle area. Never saw him in my numerous playthroughs... but it made me sad seeing it on YouTube...



Around the Network

Potential spoilers for Nier ahead

 

 

The second play through of Nier where it starts showing extra scenes from the point of view of the "bad guys" especially the wolves and the lil kiddy shade with bleepy the robot :(



nintendo and sega fan since i was old enough to hold a game controller.

note: my games collection on my profile is only 20ish% complete, i've got a boatload of 360,saturn and dreamcast games to add and a few ps3 games, thanks :)

 

I don't usually 'choke up' when reading/watching/playing/etc, but I have been touched by many works of fiction, and if I am absorbed into a world, I often feel depressed or melancholic for some time after it's over. The concepts of catharsis and epiphany are not lost on me, in other words.

Games communicate meaning in a lot of ways, including the level design and game mechanics, but - if I am to look outside of my typical Nintendo-centered comfort zone - one particular game that got to me was the oft overlooked, 'flawed masterpiece' Legend of Mana, particularly the end level 'play scene' of the Jumi's Quest. I can't find any good videos of it, and really, things like these should be experienced within context, but I find that the music speaks for itself.

Yes, music does bring a lot to everything. Smeags, I agree with you and Khuutra, but I would not say it is an underappreciated art form, given the existence of projects like this.



Helios said:

I don't usually 'choke up' when reading/watching/playing/etc, but I have been touched by many works of fiction, and if I am absorbed into a world, I often feel depressed or melancholic for some time after it's over. The concepts of catharsis and epiphany are not lost on me, in other words.

Games communicate meaning in a lot of ways, including the level design and game mechanics, but - if I am to look outside of my typical Nintendo-centered comfort zone - one particular game that got to me was the oft overlooked, 'flawed masterpiece' Legend of Mana, particularly the end level 'play scene' of the Jumi's Quest. I can't find any good videos of it, and really, things like these should be experienced within context, but I find that the music speaks for itself.

Yes, music does bring a lot to everything. Smeags, I agree with you and Khuutra, but I would not say it is an underappreciated art form, given the existence of projects like this.

I won't look as I haven't beaten Legend of Mana yet.

Concerning the second link: I really liked their interpretation of Ganondorf's theme in particular. The Overworld theme felt too... John Williams, I suppose.



Khuutra said:

Concerning the second link: I really liked their interpretation of Ganondorf's theme in particular. The Overworld theme felt too... John Williams, I suppose.


I agree. I feel Jonne Valtonen's arrangement truly manages to capture Ganondorf as a menacing tribal warlord. The rest of the themes did not speak to me on that same level.



Around the Network
Khuutra said:

Talking about Ocarina of Time, here.

This didn't used ot get me when I was younger, but as I got older Navi flying away really started to get to me. I guess it was just the fact of her leaving, but that's not really it either. I connected to her more as I grew up - I still get chills in the fight with Ganon when she says "He won't hold me back again! This time, we fight together!" - but the moment that makes me choke up is as she's rising and the piano music rises with her, that nice fluttering bit that makes it sound like the whole world is flying away. The story begins and ends with Navi flying, which makes it into a very effective bookend as scenes go, and I would like to blame that for why it tugs at my heartstrings, but if I'm honest with myself I got attached to that chatty fairy and it makes me sad when she goes away.

Of course, I could just be a big weeping crybaby when it comes to music.

Dude, I used to tear up powerfully at the end of Link's Awakening when it played the first few notes of the Ballad of the Windfish during the last cutscene. Hell, that song still gets me all kinds of emotional. 

Life's first existential crisis: beating Link's Awakening in second grade.



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

Barozi said:
MARCUSDJACKSON said:

valkyria chronicles story had me the closest to crying. after isara died i nolonger wanted to play. 2 and a half play throughs and it still gets me.


ah so this is the VC scene everybody here is talking about.

SPOILER (highlight space to read)

Didn't like Isara that much (she was Darcsen after all lol), but seriously I never liked her so I could live just fine with her death.
I miss Selvaria much more :(

/SPOILER

Now can someone enlighten me which UC2 scene Rainbird and Torillian are talking about ?



srry i hadn't played it yet, but yea thats the scene!



Almost never cried in a game.... until yesterday

In professor layton and the unwound future (ending spoilers)

When layton finally meets with his love, only for her to say goodbye and walk right to her death to preventa all from chaos. Then Layton for first time looses control and starts crying. And then to make even more sad when Luke and Layton say goodbye and Luke starts to cry and layton says a true gentlemen doesn’t make a scene in public and luke goes “but I’m not a true gentleman yet and cries

***cries***

 



I am very glad you used spoiler tags morenoingrato, since I have yet to complete the first Layton

Props to you for excellent spoilering



Khuutra said:

I am very glad you used spoiler tags morenoingrato, since I have yet to complete the first Layton

Props to you for excellent spoilering


Well, I hate spoilers too, and well, Smeags proved quite well no one can't break your rules.

And also, if you haven't you're missing a lot, the first layton was pretty good, but Unwound Fututre is far better, and considering the amazing plot twists, it's really worth it