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Forums - Gaming - Which Gaming company Sony should acquire next

 

Which Gaming company Sony should acquire next

Capcom 11 8.80%
 
Level 5 19 15.20%
 
Atlus 16 12.80%
 
Squarenix 32 25.60%
 
Konami 16 12.80%
 
Others (specify) 31 24.80%
 
Total:125
jarrod said:
ElGranCabeza said:
jarrod said:
ElGranCabeza said:
jarrod said:
ElGranCabeza said:
jarrod said:
ElGranCabeza said:
jarrod said:
ElGranCabeza said:
jarrod said:
Ninpanda said:

From these five, only Atlus and Level-5 are somewhat plausible, but I still strongly doubt, that they'll "acquire" either of these companies.


Atlus is already owned by someone, and Level-5 would never sell out.  Hell, the way they're going, Level-5's more likely to buy out SCE in the future. ;)


Let's not be ridiculous here.

Sony selling SCE off to Level-5 isn't any more ridiculous than Level-5 selling out to Sony.  It'll only happen over Hino's dead body...


It is way more ridiculous actually, and you know it.

It really isn't tbh.  The very idea that Sony could even buy L-5 is so outside the realm of reality, that anyone really thinking that's possible must know next to nothing about any of the companies involved.

And the whole thread is ridiculous, it has been since that batshit insane OP/poll.  Talk about devs like Sucker Punch, United Front or thatgamecompany, not well established JP publishers who have been in videogames longer than Sony themselves.

Sony's NEVER bought out a JP developer actually...


It really is. Sony has the means and assets to acquire L5 if it really wanted to, L5 does not have the funds to acquire SCEWWS unless they get major loans from major banks. SCEWWS is, without a doubt, worth more than L5. Of course neither scenario is likely to happen but your suggestion that L5 could buy SCEWWS is more ridiculous than the other suggested scenario by the OP.

And yes, it's true that Sony never bought a JP developer, hence why I said SCEJ doesn't get it as they either need to acquire one or developer more JP centric games for the JP audience. They don't seem to care though as the FW fiasco that was reported shows, SCEJ is just crap outside of Ueda and Yamauchi's teams.


This isn't about means and assets.  Microsoft actually tried to acquire Nintendo, and they certainly had the means to do so... L5 is 100% private and Hino is dedicated to being 100% independent.  When we're already outside reality, I don't see much point in measuring.  You said "let's not be ridiculous here", I said we're already too late.  Sony buying out Capcom or L5 or SE?  Ridiculous.

And if you want to get into it, I said "the way things are going".  As in, L-5 is the fastest growing major publisher in Japan, and just opened an American branch, while SCEWWS has basically been in the dumps all gen sales wise. Who knows where it'll end, on both sides...

Oh I know Hino wants to stay independent, but if Sony (or MS or Nintendo for that matter) offered him 1 trillion yen for L5 and he didn't take it, he'd be borderline stupid as that is way over the value of what his company is probably currently worth. But then again maybe he's like Zuckerberg and knows something we don't know like when Zuckerberg turned down MS offer for U$4 billion for his shares on facebook.

And I know the TS was ridiculous with his options, especially with the options for SCE to "buy" Konami, Capcom or SE. As I said in my original post, SP, RaD, QD, ClapHanz and such are much more likely candidates. 

BTW, MS never tried to buy Nintendo, they said they were actually considering it. Big difference. They tried to buy Yahoo and facebook, but they never even got that close with Nintendo.

Hino cares about more than money.  The reason he and his colleagues founded Level-5 was to make the games they wanted... that's not exactly "borderline stupid" imo.

L5 is also probably pretty valuable at this point... they have two full teams (the original in Fukuoka, and a new studio in Tokyo) with a staff of over 250 at this point, they have multiple million selling IPs (Professor Layton, Inazuma Eleven and soon Ninokuni), a lucrative Dragon Quest contract (which would get flushed if they were Sony owned), a new US office, and even their mocap studio.  Even SSCEWWS doesn't have a mocap studio afaik.

Also, Microsoft actually made a $25B offer for Nintendo.  Yamauchi flatly turned it down.

And not only has Sony never bought another Japanese studio, Microsoft actually hasn't either.  Weirdly, not only has Nintendo bought out other Japanese developers before, they even bought out a Japanese publisher once (HAL).  


IOh it would be borderline stupid because they could take the money and open up another studio to make the games they want to make, how they want to make. L5 has grown to be huge, but not 1 trillion yen huge like I suggested. I'm well aware of how big they have gotten over the past few years, and they are also running into something only big devs run into: Franchise milking and fatigue as shown by the latest IE sales. And actually we don't know who's making DQX Wii, rumors has it that it's another developer that's 2nd party to Nintendo (name skips me right now). And I think ND has a mocap studio available to them, not 100% sure though.

Do you have a link for the MS bid for Nintendo?

But, they want to make Professor Layton, Inazuma Eleven and Ninokuni.  They've already built up brand equity, both in their company and in their games, they have amazing relationships with Nintendo and Sqaure Enix, they have a state of the art HQ, a brand new US office... sometimes "cashing out" doesn't make sense, especially when you're growing as fast as a company like Level-5.

I do agree they're hitting some franchise fatigue with BOTH Layton and Inazuma at home (annual sequels will do that), but they're bringing in more new IPs like Ninokuni, Little Battlers and Fantasy Life, which will probably help offset that.  Layton's also big as ever outside Japan (thanks to Nintendo), and there's no doubt Inazuma will be equally huge when it hits Europe.

And as for Microsoft offering $25B for Nintendo, it's in Dean Takahashi's book "Opening the Xbox".  Here's a web reference to it.

edit: also, looking at Uncharted 1-2's credits, ND had to use a contracted studio for mocap (House of Moves).  So nope, they don't have their own.

We'll have to agree to disagree on the theoretical, will never happen "should L5 take 1 trillion yen if it was offered to them". Also, while L5 does own the copyright to Ni No Kuni, I'm waiting to see if Studio Ghibli will continue developing it as well, we all know Miyazaki is opposed to videogames and stuff, so it'll be interesting to see. I don't think the next iterations of Ni No Kuni will be big if Studio Ghibli is not involved.

That web reference really sucks btw, no offense. So maybe I'll see if I can find the book online somewhere.



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Rockstar, Konami, or Square Enix. Those would be perfect.



Who's the best Pac, Nas, and Big. Just leave it to that.

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Notorius.A.i.G said:

Rockstar, Konami, or Square Enix. Those would be perfect.


Wanna throw in Epic, Valve, EA, Activision, Ubisoft and Nintendo while you're at it?



i say all of them , i mean i bought Capcom once at a local shop, it was cheap!



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I live for the sword, the steel, and the gun...

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ElGranCabeza said:
Notorius.A.i.G said:

Rockstar, Konami, or Square Enix. Those would be perfect.


Wanna throw in Epic, Valve, EA, Activision, Ubisoft and Nintendo while you're at it?



That was my opinion.



Who's the best Pac, Nas, and Big. Just leave it to that.

PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Slaughterhouse Is The Sh*t  .... NOW ........ B_E_L_I_E_V_E

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jarrod said:

But, they want to make Professor Layton, Inazuma Eleven and Ninokuni.  They've already built up brand equity, both in their company and in their games, they have amazing relationships with Nintendo and Sqaure Enix, they have a state of the art HQ, a brand new US office... sometimes "cashing out" doesn't make sense, especially when you're growing as fast as a company like Level-5.

I do agree they're hitting some franchise fatigue with BOTH Layton and Inazuma at home (annual sequels will do that), but they're bringing in more new IPs like Ninokuni, Little Battlers and Fantasy Life, which will probably help offset that.  Layton's also big as ever outside Japan (thanks to Nintendo), and there's no doubt Inazuma will be equally huge when it hits Europe.

And as for Microsoft offering $25B for Nintendo, it's in Dean Takahashi's book "Opening the Xbox".  Here's a web reference to it.

edit: also, looking at Uncharted 1-2's credits, ND had to use a contracted studio for mocap (House of Moves).  So nope, they don't have their own.

Quantic Dream have their own Mo-cap studio. They're not exactly a huge successful studio.

Also Sony have their own mo-cap studio at their San Diego studio. The second largest in north america apparently.



 

None of the above choice? Seriously locking up big shot developers is a way of the past. Everybody loses on this. Getting them to make an exclusive franchise for your console is another thing though. As exclusives tend the sell more on said platform and the developers gets money from Sony (or Microsoft or Nintendo for doing so). This can make up for the lost sales. Locking up the whole company effectively loses them like 60-70 maybe even 80% of their sales, nobody has that sort of money to put out (actually M$ does but all that money would be impossible to recuperate).

But i guess they could lock up level 5 if they wanted since they aren't that big, except like 90% of level 5 games are for Nintendo platforms.



Dallinor said:

Quantic Dream have their own Mo-cap studio. They're not exactly a huge successful studio.

Also Sony have their own mo-cap studio at their San Diego studio. The second largest in north america apparently.

Quantic Dream's small (ie: staff of seven) mocap unit was formed for HR specifically, so it was likely subsidized by Sony directly and deemed more cost effective than hiring out the work.  The staff there worked at companies like Ubisoft and Square Enix previously, but were mostly entry level hires.  I'm not sure how this compares to Level-5's full production mocap studio, which has been described as "state of the art" and "a luxury that only a handful of Japanese studios can afford".

Also, looking through credits it seems SCEWWS does have an internal mocap studio (PD Services) who also does sound design and music for various games.  They seem to work on everything San Diego does... weird that ND had to outsource their mocap then? :/



Torillian said:

What I'd love is for Sony to step in and save the developers at NIS and make some first party Disgaea and other JRPGs.  It wouldn't be the best move for Sony from a business aspect but it would make me so happy. I hate seeing NIS in such harsh times.

Realistically they should probably get That Game Company, Quantic Dream, or Q-Games.

That or From Software.



Rockstar: Announce Bully 2 already and make gamers proud!

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huaxiong90 said:

That or From Software.

Well, then they'd own Tenchu again. :D