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Forums - Microsoft - Microsoft want to see more regular Halo releases

if it can maintain reach like standards or better then i guess anything is possible lol



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Well it'd be stupid if they stopped at Reach and that's why they have 343 set up and already making a Halo game for 2012 probably.



cod doesnt maintain quality, since cod 4 its been going down.

it wont be a bad move by ms,i dont know how good the games would be if they would come out every 2 years or every year, but for ms it will bring them huge software sales and some hardware pushes on the first 2 weeks of release. but it would cut some legs from previous halo games.



Being in 3rd place never felt so good

if they did make a new one ,i hope they go back to the fast paced gameplay.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Well if they keep making them I'll keep buying them.



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So long as they release a sequel to Halo Wars I am happy



i think microsoft could pull off annual halos but i think they should go through this route one year dev time for spin off halo title and every 2 years for a true halo title sequal or etc 



See a main Halo every second year with spin-offs into other genres whenever, RTS, TPS, RPG..go go.



RAZurrection said:

See a main Halo every second year with spin-offs into other genres whenever, RTS, TPS, RPG..go go.



that what i just said



kowenicki said:

http://www.guardian.co.uk/technology/gamesblog/2010/sep/22/microsoft-want-more-regular-halo-releases

Microsoft want to see more regular Halo releases

More like Call of Duty?

343 Industries is thinking a lot about how to take this franchise and turn it into something that people feel like they have an ongoing relationship with and they can entertain themselves more often. But it's not, hey every November 6 or whatever we have to ship a game and build a production plan around that. We want to do things that make sense as a first party.

Spencer also uses Call of Duty as an example of a franchise that maintains release frequency and high quality.

I'll just, again, be honest as a gamer. I used to look at annual releases of non-sports games as people just trying to milk me. I figured nobody had enough time to do a good job, and all of the negatives that we would associate with those kinds of scenarios. Kudos to Activision because they've done a good job building a good game, continuing to release each year and I think the fans feel like it's a good thing that they do that. I think there are some things to learn, some positives and some opportunities, in what they do with that. Obviously they've kept the quality extremely high, which I think is important.

I had an ongoing, daily relationship with MySpace from 2004 until 2008. Facebook lured me away and became my new ongoing, daily relationship. I don't have the same relationship with a particular video game. I don't play Grand Theft Auto 4 everyday just to check if Niko Bellic replied to my email to stop introspecting like a vagina, I don't play Fallout 3 everyday to see if that crater of what was Megaton has sprouted some radioactive vegetation, and on. The only game I had come close to having a relationship with was the World of Warcraft and it was with the people playing the game in my guild, not Blizzard's content patches.

Release a new Halo game sounds great in the wake of Halo: Reach which debuted 3 years after Halo 3, but you will not see the 10 million every year if you release a new Halo game every year.

You need time to build anticipation and hype, otherwise it becomes Halo2k12, Halo2k13, Halo2k13, and on watering down any meaning and worth the franchise once had.

I think this is not a bad idea, but an absolutely atrocious one.