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Forums - Gaming - How bad will the fanboy motion control wars get?

Seece said:

Oh god CGI, you'll never win this one, look who you're against

"sony got lucky" rubbish, it takes more than luck to have 2 consoles sell over 100 million units, something Nintendo has yet to achieve.

Ya'll like to believe Nintendo was never out of the game.


o_O they haven't?  What is the DS and the Gameboy then?  Nonexistent?  Neither is having 6 of the top ten selling consoles of all time I guess lol



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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RolStoppable said:
Pyro as Bill said:

Kart Racers, 2D platformers, 3d platformers, handheld specific games ie Pokemon, Brain Training, Nintendogs, and now motion control. Has Nintendo ever lost to any competitor?

I'm trying to think of a game genre that they've lost after successfully creating. Help? 

Nintendo's playing their A-game and Rare is dead so I don't see much chance of Nintendo being successfully copied.

While not created by Nintendo, once upon a time Nintendo dominated sports games and lost them eventually.

Still, they've pretty much dominated 'Tennis' since Pong haven't they? I've not checked sales but I would have thought Super Tennis and Mario Tennis are the biggest of their type.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

MaxwellGT2000 said:
Seece said:

Oh god CGI, you'll never win this one, look who you're against

"sony got lucky" rubbish, it takes more than luck to have 2 consoles sell over 100 million units, something Nintendo has yet to achieve.

Ya'll like to believe Nintendo was never out of the game.


o_O they haven't?  What is the DS and the Gameboy then?  Nonexistent?  Neither is having 6 of the top ten selling consoles of all time I guess lol

As far as home consoles and handhelds go, they're completely seperate for me, I'd have no trouble admiting Nintendo own that scene, always have and likely always will. I was clearly talking about home consoles.



 

Nintendo never took full advantage of the redesign gimmick on the home console front. They prefer to get things right first time (cost/tech permitting) and use software to sell systems.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

CGI-Quality said:
Pyro as Bill said:

Nobody beats Nintendo when they are being Nintendo. Motion control is Nintendo's domain now.

You kids weren't around to see what happens to companies that challenge Nintendo at what they do best. Sony got lucky and combined with Nintendo making an overly complex controller and abandoning their fans by dumping 2d Mario in favour of the "hardcore" cost them. Well it didn't actually cost them because they still made a profit unlike certain conglomerates that can piss money down the drain to hijack gaming for their own ends.

You kids might not remember something called a Gameboy, it killed all challengers with it's casual shades of green. You think HD means anything compared to different shades of green V colour?

Nintendo is going to continue to put it's biggest IPs onto the motion control stage while MS and Sony half heartedly tack it on.

The 3DS is just a taster of what Nintendo can do to the competiton. I'd love to see Nintendo crack open their 26Billion dollar warchest. How many timed exclusives would that buy? 

Edit: Not that Nintendo needs timed exclusives because they can make first party games.

Pretty condescending, no?

Saying Sony got lucky is short changing their effort. The same could be said of this gen, in that if the PS3 had been a $299 launch console versus a $599 one, where would it currently be? What if motion controls not taken off? Nintendo themselves could also be considered "lucky" going by that outlook.

I'm someone who's old enough to remember each generation's market leaders offering something that helped lead to victory, and luck was hardly a reason.

Nintendo didn't get lucky two gens in a row when the NES and SNES won. What they offered was favored more by the consumer. The PS1 & PS2 were excellent consoles that offered plenty of innovation and content. Not to say their competitors didn't, but what the market leaders had/have was more appealing.

The Wii hasn't gotten lucky either. It too offers something it's competitors didn't (at a time where it mattered most), a new way to play video games at a price that is just right.

Its sort of right that Sony got lucky, they were lucky in that both Sega and Nintendo decided to get stupid as hell in 1995-1996, Sega with making a console that no-one could program for and releasing that console out of the blue, and Nintendo with digging their heels in over cartridges.

Sony won because they were making common-sense choices (release a console that's publisher and developer friendly), when no-one else was.

Which isn't to say that they didn't make meaningful contributions of their own (like opening up the simulation genre as a mainstream phenomenon), but the best thing they had going for them was the fact that their opponents were either drunk on power or just plain stupid

I'll further grant hindsight being 20/20. Their ideas were radical enough in the video game space, but Sony was thinking about how other entertainment mediums worked, and making common-sense decisions based on what they knew (possibly even lessons learnt from the BetaMax debacle)



Monster Hunter: pissing me off since 2010.

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Surely it's the new front in the everlasting war.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

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Boutros said:

I'm trying to understand what you guys are arguing about <.<


They're rather arguing past one another. I don't think either side really understands what the other is trying to say



Monster Hunter: pissing me off since 2010.

Seece said:
MaxwellGT2000 said:
Seece said:

Oh god CGI, you'll never win this one, look who you're against

"sony got lucky" rubbish, it takes more than luck to have 2 consoles sell over 100 million units, something Nintendo has yet to achieve.

Ya'll like to believe Nintendo was never out of the game.


o_O they haven't?  What is the DS and the Gameboy then?  Nonexistent?  Neither is having 6 of the top ten selling consoles of all time I guess lol

As far as home consoles and handhelds go, they're completely seperate for me, I'd have no trouble admiting Nintendo own that scene, always have and likely always will. I was clearly talking about home consoles.


Consoles are consoles, just like games are games, it doesn't matter if you can carry it with you or not I'm certain the money made on them all spends the same from a business perspective.  

Trying to separate the two is silly and in the future the separation in power/games/portability will be nonexistent as well, much like Gabe Newell was stating with the new engines/more power will have a plateau effect where good devs will be able to provide more content while the bad won't the effect will hit both fronts eventually and then it will matter even less about being marginally more powerful.

20 years ago they didn't believe there would be SNES games on the go, 15 years ago they didn't believe N64 games would be on the go, but its been happening the past two handheld gens, and will continue to happen, markets like Japan obviously see all platforms the same just the portability is a great advantage for their lifestyle.  



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

Seece said:
Metallicube said:
Seece said:
Metallicube said:

There really isn't going to be a"motion cotrol war." Nintendo won't allow that. They have been trying to avoid the red ocean with the Wii, and they're not going to let Sony change that. By the time the Move and Kinect really get going,  Nintendo will simply move on to new technologies like the Vitality Sensor, 3DS, and whatever new quirk the next Nintendo console has. I think Nintendo has learned from the red ocean wars of the Super NES, N64, and Gamecube. Any time Sony or MS tries to copy them, they will probably just move on and make something else, at which point that new thing will be emulated, and the circle of life repeats.

Do you just like, conveniently forget about past gens, where Sony dominated generations and how Nintendo even came 3rd last gen? You seem to think Nintendo is impenetrable.

One day you're going to get a nasty wake up call.

You've just proved my point even further as to why Nintendo wants to avoid the red ocean. When they get in the red ocean with the bigger companies, Sony and MS, and try to beat them at their own game so to speak, they always lose (N64 Gamecube, almost SNES). What they excel in is going their own direction (NES, Wii), which is why they won't allow themselves to be caught up in that again.

I don't see how you gathered from my post that Nintendo was always dominant... Quite the opposite.

Your whole post just stinks of spin. Nintendo had no choice but to do the Wii, if they did a core console they'd have likely done worse than the Gamecube. Correct me if I have this wrong, but you seem to think Nintendo live and breath innovation? Where was that inovation during the Gamecube era, or when the PS1 beat whatever console was up against it?

You just speak like you think Nintendo have owned the gaming scene since they entered, they havn't, they're capable of faltering again and at some point will. They have the least loyal audience this gen despite having the largest userbase, and unless they pull another Wii out of the bag again, they're in the most dangerous position.

Everyone, and you, seem to be so sure Nintendo have another Wii up their sleeve, and then again after that.

Statements like this make me wonder when exactly you started gaming.

It was called the Nintendo 64, and it's one of the more innovative consoles in the history of gaming.  The inclusion of an analog stick set a standard in console gaming that remains to this day, and Nintendo's innovation in gameplay design through Super Mario 64 and The Legend of Zelda: Ocarina of Time have laid the ground work for all third person 3D games since.  The most basic gameplay of Super Mario 64 was something that had never been seen before that point in time, and mechanics like the Ocarina of Time's targeting system have made appearances in literally hundreds of others games in the past 12 years.  Hell, the reason we refer to the perspective from which you view your surroundings in games as "the camera" is because you literally had a guy on a cloud with a camera following you around in Super Mario 64, and the entire game is viewed from his perspective. 

The Nintendo 64 was also the first console to introduce rumble, another staple of modern day console gaming.  The console suffered at the hands of other missteps from Nintendo execs (sticking with cartridges, ignoring third party developers), but to say there was no innovation during this period is blatantly false.

And I agree with metallicube that there was a bit of luck in Sony's astounding victory in the fifth generation.  Well, maybe luck isn't the right word, but Sony's victory was mostly thanks to numerous factors that were out of their control.  Coming off the success of the SNES and still enjoying the ongoing success of the GameBoy, it was Nintendo's generation to lose.  Their insistence on sticking with expensive and capacity-limited cartridges alongside their callous attitude towards third party developers essentially handed Sony the generation, much like Sony's $599 price tag doomed the PS3 to second place at best this generation.  Sony didn't win the fifth generation so much as Nintendo lost it.  Sony were, however, very effective in capitalizing on this loss (working with companies like Squaresoft to market titles traditionally on Nintendo platforms), which they do deserve significant credit for.

Both the Nintendo 64 or PlayStation 3 should've been first place consoles in theory, and they certainly had all the potential to dominate the market yet again, but Nintendo and Sony fucked it up.



I want to say here that my take with motion control and Nintendo is that it is a means to an end to get more people into gaming.  The Wiimote is meant to be a simplified control you can do a lot with.  It is then meant to break down barriers and get people into playing again.  That is what they stated over and over when they went with this.  To misunderstand this, and think motion control is the end all and be all, is to miss what Nintendo is doing.