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Forums - Gaming - Is this why JRPG's are a dying breed?

^AGAIN VGCHARTZ!!!!!



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gergroy said:

personally I think JRPG's peaked at Chrono Trigger and have only gone downhill since.  I do however still play them, because they are fun.  However, nothing has surpassed Chrono Trigger as far as JRPG's go.  

WRPG's on the other hand are awesome!

Chrono triggers story wasnt that great to me why is it so great?



d21lewis said:
r505Matt said:

May I direct you all to *drumroll* The Grand List. The list contains 192 JRPG cliches. So to any who say the story of something like Halo or Killzone or whatever are cliche, I say mostly everything in most JRPGs is cliche. Still, I enjoy JRPGs since they're like super easy challenges. Heck, I pretty much played all the way through FF13 while played SC2 online.

I wouldn't call JRPGs complex at all, but in the words of my friend's friend who was watching him play Eternal Sonata, "Wow, this game looks gay, why are you playing it? I can see how you could like the music, but the game itself seems really boring."

In general, yes, non-RPGs have caught up in terms of storytelling but please note the difference between quality storytelling and a quality story. Quality stories are still hit-and-miss all around, and I believe most RPGs have pretty mediocre stories.

Also in general, yes, action games gameplay have evolved past A to jump and B to shoot, but many JRPGs still feature a dropdown menu to select commands. Look, I'm all for turn-based when it's done well, but you CANNOT tell me that the game minus the graphics couldn't exist 15 years ago and be serious. The gameplay has not evolved (for the most part). Now some devs are trying some stuff so that's cool, but I do believe turn-based is a dying subgenre. I'm not even going to try to say that JRPG = turn-based, but in many cases it does, hence the stereotype.

I don't think JRPGs or turn-based games are bad in any way, I'm actually a pretty big fan, but even I will say that it's not surprising in the least that few people really enjoy turn-based. It's slower, can feel clunky and unrealistic, and once you get the hang of it, it's usually VERY easy. There is little actual skill involved, only knowledge. Turn-based isn't about execution, it's about knowing what to do at the right time. The thing is, real-time games these days are about both execution and knowing what to do at the right time. If you're playing Halo, and you think it's a good idea to run out and engage a group of 5 elites with no cover, that's a bad idea. Just like mashing the attack or auto-battle in a turn-based game (oh wait....FF13?....).


Thank you for the link to that list.  It has instantly become the most awesome thing I have ever seen.

Haha no problem. I tried to start a thread about it a few months ago but most people didn't notice -.- too bad for them! I like to go through it every once in a while.



Mad55 said:
gergroy said:

personally I think JRPG's peaked at Chrono Trigger and have only gone downhill since.  I do however still play them, because they are fun.  However, nothing has surpassed Chrono Trigger as far as JRPG's go.  

WRPG's on the other hand are awesome!

Chrono triggers story wasnt that great to me why is it so great?

well, that is why I said personally, as it is my belief and not yours.

As to why I think it is great, lots of reasons.  One of the few JRPG's that shows the impact of your choices and actions.  Great cast of characters, villains.  Gameplay was awesome, ditched the random encounters.  Something that JRPG's are just barely starting to revisit, 3 generations later.  Tons of replay value with all the alternate endings.  



The JRPG is dying, just because this site has a lot of JRPG fans does not mean that reflects the average population.

The JRPG was dying for myself at the end of the last gen, and now in this gen my desire to play JRPG's again is almost compleatly gone. Action games have great stories and great gameplay, JRPGs have only great to decent stories and boring gameplay.



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I really don't agree with this concept and there are plenty of creative ones as well. I mean

The World Ends With You is anything but a normal JRPG. As well as some of the most innovative gameplay this gen IMO along with demon soul's.
As well as kingdom  hearts. I mean, the JRPG genre evolves as much as others. The Persona Series is quite different than the
Final Fantasy Series. As well as Sakura wars, which is part dating sim. I mean you might not like them, but there's lots of good ones. And lots of
differnt ones.

I mean, I didn't play SNES, as I only had a computer and I've played them recently and without nostalgia I personally found FFIV, and Chrono Trigger Overrated, But FFV, and FFVI, and DQ5
were both fantastic. Now I'm not saying everyone is wrong for liking those, but they didn't impress me like I was expecting So maybe they don't make the games to your taste anymore.

And dealing with FFXIII, you can't critisize it for being different and that's the reason you don't like it... and then call it a rehash that doesn't
make sense.

And I mean... Dragon Quest IX and FFXIII sold more than any other JRPG on SNES by a wide margin... I guess with Dragon Quest IX probably gonna be the highest selling dragon quest ever... With FFXIII obviously not. As well as many DS JRPG's selling well.

Now if you're talking about as a whole... I can't average out all the games for you...



Severance said:

And i can say you are wrong, on so many ways.


This >_>



I don't think that you can meaningfully qualify 16-bit JRPGs having bad gameplay.



So in a tiny nutshell..

Stagnation = Dying and Change = Growing?

I strongly disagree.



Pixel Art can be fun.

Khuutra said:

I don't think that you can meaningfully qualify 16-bit JRPGs having bad gameplay.


They didn't really have good gameplay.  If you look at something like FFVI, it had awful gameplay and Chrono Trigger wasn't even anything all that good.  It was passable but it wasn't anywhere as good as many of the other actual good SNES games.

SmokedHostage said:

So in a tiny nutshell..

Stagnation = Dying and Change = Growing?

I strongly disagree.


Stagnation means dying when others are expanding and doing better or as well as you.

All I'm saying is in their hayday, JRPG's could get away with lacking in gameplay because they were the games that offered story.  Today, games have evolved so they can have story and game play.  Action games have embraced this, JRPG's have not.

The thing that typically makes a JRPG great any old action game can do now.  In fact, your typical cut scene in a typical JRPG is a perfect example.

In your JPRG, you have this cut scene of these people doing bad ass things you only wish you could do.  In your typical action game, you're doing those things.