With final pre-orders of just under 2 million units in the Americas and nearly 600,000 units in EMEAA, Bungie reporting that Reach surpassed the one-day XBox LIVE record for concurrent unique users (at over two million unique users) and as much hype as the release of Modern Warfare 2 last year, nobody doubted that Halo: Reach would be big. Well, preliminary day 1 sales are in and it looks like over 3 million units of Reach were sold in the first 24 hours of availability across the Americas and EMEAA (Europe, Middle East, Asia and Africa).
VGChartz believes that Halo: Reach just broke the single-format day 1 sales record in the Americas with around 2.3 million units (beating Modern Warfare 2 on 360), but fell short of the worldwide single-format day 1 record due to lower sales in the EMEAA region than Modern Warfare 2. Of course, taking the PS3 and PC versions of Modern Warfare 2 into account (and also looking at Xbox 360 + PS3 versions of Grand Theft Auto IV at nearly 4 million units on day 1), Reach failed to beat the multi-format day 1 record of 6.5 million (initially reported as 7 million by VGChartz back in November 2009). Looking at dollar sales, day 1 estimates come in at around $240m worldwide - the largest ever for a single-format release due to the higher selling price of Reach when compared to Modern Warfare 2.
Extrapolating day 1 sales to "week one" (i.e upto the 18th September 2010), VGChartz estimates that around 4.25 million units will be sold - equating to around $340 million in sales and making Halo: Reach one of the biggest entertainment launches of all time.

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Amazing sales!!







