Even in HD... hard to see any real difference between the two. Still, not worried about how the game looks as inFamous still looks fine to me.
Did notice something utterly lame with inFamous2. While he's platforming, the next object to jump on and use is highlighted white. I didn't notice it before but once you do notice it, it's hard to unnotice considering how dark the area was. I hope that's just because of the demo. The game already doesn't look very challenging.
EDIT: Watched the second video. Really unneeded cinematics while fighting... and melee killing enemies still seems to easy.
Would also like to add that the comparison isn't very good. inF2 you have Cole going face to face with enemies while in inF1 you have him keeping a distance with pure long distance attacks.
First clip, the dude in InF1 keeps stopping way too much. I could have handle that area much better. It's also being compared to a a scene in inF2 that like had it's area tailored for platforming in that scene. Comparing mission to free roaming isn't very useful.