ultraslick said:
Friends which you invite to games, instead of messaging a friend to join server noobfestnether459, or whatever it may be named.
Or since we're speaking about consoles, there could be a function to invite your friends to the current server. A function that doesn't require you to type a message, instead when you receive an invite, you click 'yes' and automatically join the server. It's not that hard, really.
THen with server lists it would ALWAYS say something like 28/35 or something and be un joinable because it would say the party is full... wtf?
What? I encountered that... Once... In a beta. Didn't take too long to get fixed.
Either way the server list is a mess of garbage that 98% of shooter fans dont need.
"A mess of garbage"? How exactly is it a mess? Server name, player count, map name and ping hardly count for a mess. As for garbage... It's not.
We here at VGC are very hardcore, the majority here is actually the minority.
I always thought the hardcore knew what they're doing.
Every option of the server list can be distilled down into customizable matchmaking which can have a much more fluid interface.
It's not like you could just use filters on a server list and then just click on a random server. It would essentially server the same purpose. And if you have a favorite server which all your favorite people play on? If the server has a nice atmosphere and rules? You can't have that in matchmaking, every single "server" or match is the same except for the people playing there. And if you really want to make matchmaking a complicated mess, what makes it so different from a server list? Are you afraid of... choosing for yourself?
Server lists are for the PC, and they are outdated and unrefined on consoles.
I see no reason why it can't work in any environment with dedicated servers. Outdated? How exactly? Old and outdated aren't the same thing, they're two different things.
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