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Forums - Sony - How do We/Sony Determine whether Move is a success or not?

It's basically Sony's biggest accessory launch since the original DualShock, and they're vocally treating like a new platform launch in terms of promotion and support.  The Subway ad even calls it "the new PlayStation 3 Move system".

Personally, if it does a Wii Balance Board like attach ratio or better (ie: 30-40%), I'd say that's an outright success.  If it's only an Eyetoy like attach ratio (ie: 5-10%), then that's an outright failure.  Anything in the middle can probably be spun either direction, depending on system preference.



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Squilliam said:
JamaicameCRAZY said:
Squilliam said:
JamaicameCRAZY said:
Squilliam said:

The sales of Move exclusive titles... There are a few, aren't there?



Is this a its launch titles suck jab? 

Is this a your comment sucks punch?

Forgive me for not being up to date on Move launch titles...


Actually i am just curious as to what you think about them...

However, if you think they do suck, then how do you know if you dont even know what they are..

Why are we ending our sentences with three periods?

Move titles?

2010 -> Very average.

2011 -> Interesting possibilities but nothing 100% concrete yet. I.E. Sorcery, Killzone 3 etc.

The three periods are implying that I've cut part of my own comment out for brevity. Its what you use when you quote someone to tell the reader you have edited/removed part of a statement.


Yes move titles?

Thank you for your feedback and i agree with your summary.

Also known as a ellipisis. Well thanks for making me not have to read excess words and getting right to the point.



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they make money off move, it sells alot and the software sells alot = success



Squilliam said:

The sales of Move exclusive titles... There are a few, aren't there?



yes there are a few, but being honest i only see 2 of i think 12 that really intrust me. Sorcery, and the fight lights out.



IMO move will not get the burst of sale that Kinect will (if it becomes successful) however I doubt that it'll be a complete failure. Instead move will gradually find its way to become integral part of both core and casual PS3 base, it may take a while but inevitably people will pick it up.

It may not seem like a whole new innovational product at first, but the technical aspect of it opens up a whole new peripheral for the devs that Wii limited control couldn't do. It will take a while till so called those killer apps are released but when it does, people will embrace move.


So yeah don't expect it to be the best seller at xmas, but it won't flop that's for sure.

Edit: To answer your question, its easy if the profits cover the initial investment then it is technically a success. The important thing is the hardware sales, if hardware sells, software will follow.



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I can't see Move being a 'success' unless it's around for a long time.    It's too close to Wii to have any kind of 'wow' factor (Kinect has that) but a library of must own Move games will prompt people to buy.

Problem is, the next generation lead by Nintendo and or MS will start before Move can build up serious momentum and then it'll be old 'last gen' tech.

However, if it keeps MS from running away with all the hype, and keeps PS3 competitive then it may serve it's purpose well enough and be a success on some level.



 

Like Squilliam said, looking at Move exclusive titles is a start.

Then we will have to look at second wave Move games to see if the support has increased or not.



first thing's first

does it work?

Success

does it have good feedback (media and others who tried it)?

Success

does it have the approval of the majority of PS3's current fanbase?

Success

Does it have a solid game line up that keeps on building as time goes by?

Success

Does it have good 3rd party support?

Success

Will it sell well? (doesn't have to be 20 million in 4 days success..just because Coca Cola is huge doesn't mean Pepsi is a failure for the company. People seem to miss this concept)

This answer will be provided with time...I would give it at least 1-2 years to show this

So yeah, so far so good.



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CGI-Quality said:

First-Party Titles

  • Beat Sketcher (Fall 2010)
  • SOCOM 4: U.S. Navy SEALs (Fall 2010)
  • EyePet™ (Sept. 2010)
  • Kung Fu Rider™ (Sept. 2010)
  • Sports Champions (Sept. 2010)
  • Start The Party!™ (Sept. 2010)
  • echochrome ii (Sept. 2010)
  • Tumble (Sept. 2010)
  • Hustle Kings (Oct. 2010)
  • The Fight: Lights Out™ (Oct. 2010)
  • The Shoot™ (Oct. 2010)
  • TV Superstars™ (Oct. 2010)
  • High Velocity Bowling (Oct. 2010)
  • PAIN (Oct. 2010)
  • Heavy Rain® (Oct. 2010)
  • SingStar® Dance (Nov. 2010)
  • Little Big Planet™ 2 (Nov. 2010)
  • Sly Collection (Nov. 2010)
  • Heroes On The Move (Working Title) (2011)
  • Killzone®3 (2011)
  • Sorcery (2011)

Third-Party Titles

  • John Daly's ProStroke Golf (OG International) (Fall 2010)
  • Racquet Sports (Ubisoft) (Fall 2010)
  • The Lord of the Rings: Aragorn's Quest (WB Games Inc.) (Sept. 2010)
  • Brunswick® Pro Bowling (Crave) (Sept. 2010)
  • Resident EviL®5 Gold Edition (Capcom) (Sept. 2010)
  • RUSE (Ubisoft) (Sept. 2010)
  • Tiger Woods PGA Tour 2010 (Electronic Arts) (Sept. 2010)
  • Time Crisis: Razing Storm (Bandai Namco) (Sept. 2010)
  • Toy Story 3 (Disney) (Sept. 2010)
  • Kung Fu Live (Virtual Air Guitar Company) (Oct. 2010)
  • NBA 2K®11 (2K Sports) (Oct. 2010)
  • Deadliest Catch: Sea of Chaos (Crave) (Nov. 2010)
  • Disney Tron Evolution the Video Game (Disney) (Nov. 2010)

Give you an idea of what to look for.

Off topic. does that thing vibrates like a force feedback thing?



I agree with Mugen

 

If the games for Move sell well then Move is successful



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