Zkuq said:
Slimebeast said:
FlyingLotus said:
err so it's using that shitty gamebryo engine?
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Yep, confirmed to use a modified Gamebryo like usual.
The next game (which is already in pre-production) will be on new tech. The obvious choice of speculation there is id Tech 5 of course.
I love Gamebryo though. It brought me three wonderful graphical experiences and generational leaps with Dark Age of Camelot (most beautiful MMO at that time, in 2002), Morrowind and Oblivion.
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I hate Gamebryo, it must be one of the buggiest engines I've seen. At least in the hands of Bethesda, and I doubt it's going to be fixed in New Vegas either.
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The engine is not buggy, it's probably Bethesda's fault lol. Dark Age of Camelot back in 2001 ran on Gamebryo and was super stable and had the most stable launch of a MMO the world had seen. I played it for 2 years experiencing lots of updates including a huge graphical overhaul. A great engine.
Now the dev tools to make a game in Gamebryo might be non-intuitive or something, that I don't know. So in a way it could be Gamebryo's fault indirectly. New Vegas will show us if it's the engine/tools or the dev's fault.
I must say I don't mind bugs though! They're almost never a deal breaker. I'd rather have a huge complex game with tons of bugs than a polished game with limited freedom.