Silver-Tiger said:
After reading theprof's post, I think you are correct on the cult number. For the rest I still stand by my points. And 5 mafias is not likely? With the two Vigilantes, possible Kratos and Morpheus recruit, and j0's fate changing, we are at FIVE killing possibilities for the town. I don't think that sounds unbalanced.
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So you think it's more likely that we started with 7/20 of the players being scum on Day One, with the strong possibility that it would be 8/20 on Day Two, 9/20 on Day Three, etc.? Fair enough. I, on the other hand, don't think GodOfWar would go out of his way to ensure that the town would lose from the get-go.
You also make the mistake of thinking that more vigilantes automatically equal good things for the town: take a look at last game and you'll realize that that role is very much a double-edged sword. Shoot, take a look at this game: if c0n3nj0 is being truthful, he was trying to protect, not kill, Khuutra, and if whoever killed kantor is a vigilante, they hurt the town as well. We mislynch folks all the time: why would our vigilantes have a better track record?