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Forums - Gaming - Playstation MOVE vs Xbox KINECT Lineup (see games below).

 

Playstation MOVE vs Xbox KINECT Lineup (see games below).

Playstation MOVE 234 75.24%
 
Xbox KINECT 77 24.76%
 
Total:311
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 



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Tigerlure said:
Mr Puggsly said:
unknown_soul89 said:
Mr Puggsly said:
unknown_soul89 said:
Mr Puggsly said:

More so than the line up, I'm looking forward to MS's new technology as is everyone else.

Ultimately, the best games use a joystick.


How is it new, both the ps3 and wii have come out with a cam of some sort for some games, well wii is only one, the tech isn't new at all MS is just pretending it is and people like you are believing them 

Don't play dumb, you know the Kinect has far more capabilities than the Eyetoy.

You might wanna do some reading on it before you compare it to a webcam.

Far is a stretch, I won't argue that kinect can do more then the ps eye but not alot more, and most of the stuff it can do that the ps eye can't do (or rather can't do as well) is pure software and has nothing to do with the tech MS is pretending is "new" basically the only things kinect is better at is depth perception and facial recognition I can't think of anything else, the eye can track the body it's been done (both in kung fu panda and in a vid I saw in a tech demo of move with it overlaying the guys limbs and tracking them with a skeletal thing over the vid, I'm unsure if the wands aided with this in anyway, it did not appear so) it's hard to say which is better at it without a back to back thing, so yeah, kinect an improve over the eye toy yes, a huge improvement, I don't really see it, the main dif seems to be hype and pushing the product 

Well the Eyetoy has been out for a long time now and a vast majority of the games involve you starting at yourself and smacking random objects. A few titles can understand some gestures and thats pretty much it.

So with that said, I think the Kinect is a huge improvment. It has far more potential and will get many games that can't be duplicated on the Eyetoy.


You're right. Kinect is a huge improvement, and probably does have more potential. That being said, nothing from E3 points to this "potential" other than Dance Central, and even that isn't that amazing.

Just so you know, potential means it actually can do more. Hence, it does major things the Eyetoy can't.

For example, I don't see any driving games on Eyetoy that let you drive with your hands. The best I saw on Eyetoy was Antigrav but that was more like a blanancing act. Obviously that wouldn't work for most racers.

Kinect Adventures lets you move a model, Eyetoy generally just lets you stare at your self and touch things.

Eyepet is something that could have more potential on the Kinect because you would be able to actually grab and strangle the pet. Which is what we hope for in Kinectimals.

The only Eyetoy dancing I've seen involved you staring at yourself touching areas of the screen. For the record, most people don't like looking at themselves.

We haven't seen many Kinect games yet. But I'm more intrigued by the little Kinect software we've seen so far than all the Eyetoy games combined.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

unknown_soul89 said:
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 

Eh... I looked at the list, try actually counting them up.  For full retail releases, Kinect has more 3rd party games.



jarrod said:
unknown_soul89 said:
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 

Eh... I looked at the list, try actually counting them up.  For full retail releases, Kinect has more 3rd party games.

Move has 21 kinect has 17, I think you should count again



unknown_soul89 said:
jarrod said:
unknown_soul89 said:
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 

Eh... I looked at the list, try actually counting them up.  For full retail releases, Kinect has more 3rd party games.

Move has 21 kinect has 17, I think you should count again


I counted.  Kinect has 21 (not including Harry Potter, which isn't confirmed), and Move has 18.  Move jumps to 21 if we include PSN games too. 

Where are you getting 17 Kinect?



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jarrod said:
unknown_soul89 said:
jarrod said:
unknown_soul89 said:
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 

Eh... I looked at the list, try actually counting them up.  For full retail releases, Kinect has more 3rd party games.

Move has 21 kinect has 17, I think you should count again


I counted.  Kinect has 21 (not including Harry Potter, which isn't confirmed), and Move has 18.  Move jumps to 21 if we include PSN games too. 

Where are you getting 17 Kinect?

I think you are counting the MS owned studios that are working on kinect games as 3rd party, and I was counting all 3rd party games that support move 



Mr Puggsly said:
Tigerlure said:
Mr Puggsly said:
unknown_soul89 said:
Mr Puggsly said:
unknown_soul89 said:
Mr Puggsly said:

More so than the line up, I'm looking forward to MS's new technology as is everyone else.

Ultimately, the best games use a joystick.


How is it new, both the ps3 and wii have come out with a cam of some sort for some games, well wii is only one, the tech isn't new at all MS is just pretending it is and people like you are believing them 

Don't play dumb, you know the Kinect has far more capabilities than the Eyetoy.

You might wanna do some reading on it before you compare it to a webcam.

Far is a stretch, I won't argue that kinect can do more then the ps eye but not alot more, and most of the stuff it can do that the ps eye can't do (or rather can't do as well) is pure software and has nothing to do with the tech MS is pretending is "new" basically the only things kinect is better at is depth perception and facial recognition I can't think of anything else, the eye can track the body it's been done (both in kung fu panda and in a vid I saw in a tech demo of move with it overlaying the guys limbs and tracking them with a skeletal thing over the vid, I'm unsure if the wands aided with this in anyway, it did not appear so) it's hard to say which is better at it without a back to back thing, so yeah, kinect an improve over the eye toy yes, a huge improvement, I don't really see it, the main dif seems to be hype and pushing the product 

Well the Eyetoy has been out for a long time now and a vast majority of the games involve you starting at yourself and smacking random objects. A few titles can understand some gestures and thats pretty much it.

So with that said, I think the Kinect is a huge improvment. It has far more potential and will get many games that can't be duplicated on the Eyetoy.


You're right. Kinect is a huge improvement, and probably does have more potential. That being said, nothing from E3 points to this "potential" other than Dance Central, and even that isn't that amazing.

Just so you know, potential means it actually can do more. Hence, it does major things the Eyetoy can't.

For example, I don't see any driving games on Eyetoy that let you drive with your hands. The best I saw on Eyetoy was Antigrav but that was more like a blanancing act. Obviously that wouldn't work for most racers.

Kinect Adventures lets you move a model, Eyetoy generally just lets you stare at your self and touch things.

Eyepet is something that could have more potential on the Kinect because you would be able to actually grab and strangle the pet. Which is what we hope for in Kinectimals.

The only Eyetoy dancing I've seen involved you staring at yourself touching areas of the screen. For the record, most people don't like looking at themselves.

We haven't seen many Kinect games yet. But I'm more intrigued by the little Kinect software we've seen so far than all the Eyetoy games combined.

Ok I'll go down the list

1. From Dictionary.com Potential - capable of being or becoming: a potential danger to safety.
2. Are you talking about the game Joy Ride that can't control it's speed? Or atleast, thats what I've heard.
3. I don't know exactly what you mean by moving models. I'm pretty sure the EyeToy can let you move a model also.
4. EyePet does have more potential on Kinect because of Kinect's better tracking and depth, yes. But as you can see from this video here http://www.youtube.com/watch?v=uFbB1W9t0KY Kinectimals does not seem that far ahead in technology.
5. PS Eye probably couldn't do Dance Central in it's current form, but it's been said there might be a port of Dance Central using the Move.
6. The curiousity happens with almost all new technology. Only time will tell if Microsoft finds a worthwhile game to use it for (other than Dance Central).


Tigerlure said:
Mr Puggsly said:
Tigerlure said:


You're right. Kinect is a huge improvement, and probably does have more potential. That being said, nothing from E3 points to this "potential" other than Dance Central, and even that isn't that amazing.

Just so you know, potential means it actually can do more. Hence, it does major things the Eyetoy can't.

For example, I don't see any driving games on Eyetoy that let you drive with your hands. The best I saw on Eyetoy was Antigrav but that was more like a blanancing act. Obviously that wouldn't work for most racers.

Kinect Adventures lets you move a model, Eyetoy generally just lets you stare at your self and touch things.

Eyepet is something that could have more potential on the Kinect because you would be able to actually grab and strangle the pet. Which is what we hope for in Kinectimals.

The only Eyetoy dancing I've seen involved you staring at yourself touching areas of the screen. For the record, most people don't like looking at themselves.

We haven't seen many Kinect games yet. But I'm more intrigued by the little Kinect software we've seen so far than all the Eyetoy games combined.

Ok I'll go down the list

1. From Dictionary.com Potential - capable of being or becoming: a potential danger to safety.
2. Are you talking about the game Joy Ride that can't control it's speed? Or atleast, thats what I've heard.
3. I don't know exactly what you mean by moving models. I'm pretty sure the EyeToy can let you move a model also.
4. EyePet does have more potential on Kinect because of Kinect's better tracking and depth, yes. But as you can see from this video here http://www.youtube.com/watch?v=uFbB1W9t0KY Kinectimals does not seem that far ahead in technology.
5. PS Eye probably couldn't do Dance Central in it's current form, but it's been said there might be a port of Dance Central using the Move.
6. The curiousity happens with almost all new technology. Only time will tell if Microsoft finds a worthwhile game to use it for (other than Dance Central).

1. Well the Kinect can do much more than the Eyetoy. But it has the potential to do a lot more than we've seen so far. And yes, that could danger us all.

2. I believe the speed is controlled by how far apart your hands are. Atleast that's what I've heard and read about racing games on the Kinect.

3. The models on Kinect track your exact movement. I've seen nothing like that on the Eyetoy. If it could, I think we would have seen it by now. Or perhaps it just can't do it nearly as well.

4. Kinectimals seems like a simple game so far. Perhaps its not the best example of the Kinect's capabilities. All I can really say is the Kinect can do everything we've seen on Eyepet. I doubt Kinectimals would be the same experience on the Eyetoy. If you watch this video, you'll see what I mean. http://www.youtube.com/watch?v=CFIQ4NPf7ys

5. The Move only tracks your hands. It wouldn't be the same experience. And you would still have to hold those controllers. The great thing about the Kinect is you don't use any controllers.

6. Well party games have been all the rage on the Wii. The Kinect has the potential to breath new life in that genre and there is plenty of that coming.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Shovelware, shovelware everywhere. Something tells me I won't be getting these devices.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

unknown_soul89 said:
jarrod said:
FF_Fanatic said:

move complete ownage


Kinect has more 3rd party support so far though, and for full priced retail games Kinect is competitive too.  Move killing it in numbers is due chiefly to (1) Sony's overwhelming support and (2) tons of PSN games and retrofits.  If you look at just 3rd party, or just retail, it's basically even numbers wise.

If you think kinect has more 3rd party support, take another look at the list, ps3 has a ton more 3rd party games for move 

I would imagine easier to make a Move software and incorporate Move controls to older games. I mean look how fast they pump out Wii games and the control interface is pretty similar. Developers already have experience working with something like this.

Compared to developing a game that uses full body motion tracking, well that seems far more technical to me.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)