This week saw the release of Starcraft II : Wings of Liberty on the PC. At the moment it appears to be getting positive buzz, but we’re convinced that it could be even better on 360. Here’s why:
1. Better Controls.
As has been proven by science, the 360’s analogue pad is simply better equipped for handling the intricacies of FPS and RTS gameplay than the PC’s mouse. The reasoning is simple: how can a motion where you have to move your entire arm and hand be more precise than just rotating a thumb? It can’t: John Romero and John Carmack were rumoured to split over this very argument (with Romero definately in no way shape or form said that Daikatana would have been a hit with two analogue sticks) and as Jerome B Braithwatewatewate at the London Institute for Enhanced Synthetics (L.I.E.S) maintained in his widely acknowledged white paper “Why people on the internet won’t read any of this and go straight to the comments (1986)”: “When we move our entire arms, our brain has a reaction called ‘HyperTensiveInternet-basedCrybabying’. When we move an analogue stick with just our thumbs, endorphins are released to the brain, classified as Instinctive Reactionary Superiority Complexes, (which are generally found in those who are on internet forums a lot) helping us to play better and respond better. You can’t argue with science.
2. Avatar Integration.
Since it was launched, the Avatar Marketplace has been a wonderful endeavour that has brightened the lives of many, and certainly the bank accounts of Microsoft. As such, we’re certain that Starcraft would be even better with Avatars in it. Imagine an army of Protosstates attacking, all the while armed with novelty lightsabers and Dont B Nervous Talking 2 Girls Backpacks! Or a Zerg rush comprised of $400 pieces of digital Barbie clothing?! There’s also the possibility of tying it all in to the Korean Starcraft phenomenon and handing out free Avatar T-shirts as prizes, or advertising a wealth of gaudy intangible bullsh*t during commercial breaks!
3. Better Graphics.
As has been known for some time, Xbox 360 is the most graphics machine on the planet. How can it be that PCs, which have to be upgraded all the time just to compete with Xbox’s superior grafix, can claim to have better looking games? Simple: it can’t. The 360 could make Starcraft even better than it already looks: with a 526Mb of RAM (remember, 526 is at least four times the size of the number 8, which is the recommended RAM for StarCraft PC). Imagine it: at 15 FPS and 640p, StarCraft could really fly.
4. Better Online.
Battle.Net is pretty cool and all, but let’s get down to it: Live is a better service than any other. The fact that you had to pay for it should tell you something about its quality, because paying for something automatically makes it better than not. Also, it has been proven by that peer-to-peer gaming is better than dedicated servers: the National Office of Totally Astounding Factually Accurate Computer Teachings (NOTAFACT) has even cleared this, and ex-Nintendo of America boss Julius H Poppycock even went on record as saying: “Don’t you think it’s suspicious that I would even be commenting on a PC game supposedly appearing on an rival’s console? Hmm?”
So there you have it: why we think about why Starcraft II would be better on 360.
TheDeal’s views are not necessarily those of X360 magazine.
http://www.x360magazine.com/features/5-reasons-why-starcraft-ii-would-be-better-on-360/
HAHAHAHAHAHAHA!!! Better controls one was great, plus the fact they only list 4 reasons, lol.
Good for a laugh, check it out. 
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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