Qays said:
"If Sony's own games are superior according to Sony fans, why does Ratchet & Clank, a franchise with nearly no competition on the same technical and gameplay level in its genre on PS3, a franchise which appeals to "core" and "casual" gamers alike (just as Super Mario games), a franchise which got good ratings and is technically undeniably excellent, struggle to sell 2 million copies of one iteration on PS3 (Tools of Destruction is at 1.96 million, A Crack in Time even sold just a little more than 1 million according to ioi's data)?"
1. I don't think anyone is arguing that Ratchet and Clank is superior to its closest Nintendo competitor. I certainly am not. Super Mario Galaxy is undeniably the better game. What I am arguing is that the overall output of Sony studios is superior to that of any other developer.
2. The reason Ratchet and Clank doesn't have any high-quality competitors on the PS3 may well be that there simply isn't a market for cartoony platformers on the system. I'm a lifelong PlayStation gamer and I certainly have fond memories of playing Crash Bandicoot and Spyro on the PS1, but my tastes have evolved since then. I'm not even sure I would buy Super Mario Galaxy if it were to be accidentally released on the PS3.
Also, would someone teach me how to quote without actually pressing the quote button?
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Oh, I didn't argue either that Ratchet & Clank is superior or inferior to its closest competitor. I'm just saying it's one example of a franchise which sells way less - even to devoted Sony fans, who think Sony has generally the superior output - than Nintendo's competitor games to their devoted fans.
Another example: Modnation Racers, which was praised by many Sony fans (and some reviewers) to be better than Mario Kart (which I won't argue either, as these are opinions and I never care anyway which game on what system is the "better" one) and which generally got slightly higher ratings than Mario Kart afaik, sold ~340.000 copies to a worldwide userbase of >35 million PS3 owners so far. Last week it sold around 20.000 copies worldwde, in its 6th week on the market. Why don't even the devoted Sony fans, who think Sony has the superior games, seem to buy this game?
If we use your 2nd R&C argument for Modnations Racers as well and assume for a moment that "there's no market" for cartoony racers on the system, here's two other examples for people with "evolved" tastes:
Why is Sony's own Killzone 2 with an average rating of ~90 outsold by the latest 3 CoD games on PS3? Why did inFamous, whose announced sequel is already eagerly awaited by Sony fans, sell only ~1.6 million copies?