| SmoothCriminal said: I thinks it's partially because of the younger generation of gamers. I've never liked JRPGs, but that's just my personal preference, as I like games that require skill and strategy, and most JRPGs seem to only require strategy. I also find their stories to be too linear and restrictive for a Role-playing game (emphasis on the role-playing). The only JRPG I've ever like (outside of Pokemon) is Yakuza 3, and it may not even classify as a JRPG at all. That being said, I can see the appeal.
Now the meat of my argument is this: Younger gamers aren't patient enough.
They don't want to sit through some long cutscene or use a battle-system that requires thought, they just want to play GTA and kill some bitches, or play CoD and call the other team bitches. Half the time, if a game isn't multiplayer, they don't even look at it. This isn't only happening with JRPGs, it's already happened with adventure games and "hard-core" computer (aka "western") RPGs. In fact, it seems that every genre is being dumbed down in some way. It's not a matter of JRPGs not evolving, it's that everything else is devolving. /rant. |
I highly doubt there are increased cases of ADD or ADHD. However, young children don't seem to appreciate depth or subtlety.












