I bet the development cost for GTA4 would've been MUCH lower if they'd just made the game cel-shaded (like Chinatown Wars) and it would've aged better (graphics-wise). The thing I don't get is, why did Rockstar completely abandon the graphics formula that had previously served them so well? San Andreas wasn't a visual masterpiece even by last gens standards and given the scale of the game it couldn't have been anyway. A least not on one disc. They focused almost entirely on the story and the gameplay, not the graphics. Rockstar really didn't need to make GTA4 look THAT good. As long as it ran smoothly (which it doesn't),had well detailed character models (no more puffy hands) and generally looked better than San Andreas (Crackdown or Saints Row 2), I would've been satisfied.







