WiFi functionality saps away too much processing power, says dev
LittleBigPlanet is one of PS3's best multiplayer games, and the PSP version would have made a perfect fit for some wireless multiplayer platform action. Except there's no multiplayer in the PSP version. Why?
The PSP, explains Sony senior producer Mark Green, just isn't powerful enough. "It's a real tricky one with multiplayer, in that on the PSP, as soon as you turn the Wi-Fi on, you lose a third of your processing power," he told Spong.
"You lose a third of your available system memory for the libraries and what have you. So, we were looking at it and we think it might be feasible to do something the size of the mini-games in multiplayer. But something of the complexity of most of the levels just wouldn't be possible."
He went on: "It haunted us for a while, but we think we made the right decision, not including it. It allowed us to do all the physics and everything that I think makes LittleBigPlanet what it is."
LBP launched on PSP in November last year and, just like the PS3 version, has since been bombarded with plenty of cool little extras downloadable via the PlayStation Network.
Source's Spong and http://www.computerandvideogames.com