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Forums - Gaming Discussion - Nintendo Owning Third Parties!

Nintendo Owns Third parties

Alright starting in the Gamecube generation Nintendo began taking a huge intrest in growing tight with their third party supporters. Nintendo realized that they had dwindling support from third parties and needed to turn it around fast. So what did Nintendo do "the one thing no third party could refuse colaberate". Lets look at Nintendo's steps to dominance!

 

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Namco (steps to a tight relationship!)

-Namco secures StarFox liscense to develope StarFox:Assualt, Assault goes on to ship an excess of a million copies and Namco sees big profits.

-Namco secures the Donkey Kong liscense and goes on to develope three mildly successful Donkey Konga titles that each sell upwards of 200,000 copies!

-Nintendo works with Namco to create a new arcade MarioKart, infact the first arcade game Nintendo had made in about a decade. The game featured both Pac-Man and Mario showing that Nintendo had knitted a very close relationship with Namco's executives.

 Konami (steps to a tight relationship!)

- Nintendo gets its internal developer SiliconKnights to develope an updated MetalGearSolid title for the GameCube. The game doesn't do too well but shows Nintendo is more then willing to co-operate with Konami higher ups.

-Nintendo liscenses Konami Mario for an exclusive DanceDanceRevolution title DDR:MarioMix, Konami has average success and it proves Nintendo is again building a relationship with the higher ups!

-Nintendo gives Konami's biggest character Snake the honour of being the first third party character included in Nintendo's SmashBrothers series.

Sega (steps to a tight relationship!)

-Nintendo liscenses and entrusts Sega with one of their most valued racing franchises, F-Zero which goes on to be a hit .

- Nintendo liscenses Mario to Sega to be placed in a new Sonic & Mario 2008 Olympic games title, the title is the first to see Sonic and Mario share the same game and fight to see who's best.

Capcom (steps to a tight relationship!)

-Nintendo gives Capcom to handheld liscense for Legend Of Zelda, thegame titled LOZ:Minish Cap turns out really well and benefits both Nintendo and Sega.

-Nintendo signs a exclusivity contract with Capcom for ResidentEvil4, this contract turns out highly lucrative for both parties and lasts almost a year.

-Nintendo liscenses and works with Capcom on a Donkey Kong Jungle Beat sequal released to arcades accross Japan, the games have had success as far as I know.

Square-Enix (steps to a tight relationship!)

-Nintendo urges and assists Square-Enix in establishing a Nintendo devoted studio named "The Game Designers Studio" to create games for Nintendo platforms.

-Nintendo assists Square-Enix in bringing DragonQuest to the Wii by giving Square-Enix assistance through Nintendo's own internal studio Genious Sonority.

UbiSoft (steps to a tight relationship!)

- Nintendo gave UbiSoft one if not the first Beta and Alpha kits to get a head start over all the other publishers at developing what we now know as the Wii's biggest hits. They gave UbiSoft a massive advantage over competitor EAGames and many others.

Independant Developers (steps to a tight relationship!)

- Treasure.Co recieves the liscense for WarioWorld which makes its debut on GameCube and becomes one of their most successful games ever.

-Kuju Entertainment is given the Advance Wars liscense which they use to create BattalionWars a franchise which Nintendo publishes and becomes a success spawnign a sequel for the Wii and increased Kuju developement on Nintendo platforms!

- Geist was also made by an independent developer N-Space, funded by Nintendo the game may not have been a commercial success but lays the ground work for future projects for Wii and other Nintendo platforms.

- Nintendo aquires independent developer Retro Studios and gives them MetroidPrime as an internal franchise!

- Nintendo teams up with mega developer Monolith Software to publish Disaster: DayOfCrisis which is set to be one of the Wii's best games.

 

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In conclusion Nintendo has made more effort then any other hardware manufacturer to win over third party support! Nintendo's new Wii sports the lowest developement costs of any next generation console infact beating them by millions according to EACanada and Bandai as much a 10-million dollars cheaper to make a Wii title then a 360 one!

"Nintendo's increased co-operation with third parties has lead to very fruitfull success, Nintendo is now poised to take PlayStation's place with the largest third party support to date!" - JC7



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

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As happy as I am with the changes Iwata has made to Nintendo towards 3rd party cooperation, you do realize that saying things in this manner is still flame-bait? :(



Nobody is crazy enough to accuse me of being sane.

I agree that Nintendo is doing well with its 3rd party relations. 



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

alot better then before.

to bad sales will be low while most of the games will be mediocre.

dev might cost half that of dev for 360... but 360 stuff can be ported to PS3 and PC and vice versa.

 look at the best 3rd party games on all the systems....they sure as hell aint on the wii.

 



Joelcool7 said:

-Nintendo gives Konami's biggest character Snake the honour of being the first third party character included in Nintendo's SmashBrothers series.


 

Wow... I'm thrilled. Snake in Mario game... I hope there won't be Mario in MGS (honour of being the first third party character included in Metal Gear Solid series is even greater)



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kber81 said:
Joelcool7 said:

-Nintendo gives Konami's biggest character Snake the honour of being the first third party character included in Nintendo's SmashBrothers series.


 

Wow... I'm thrilled. Snake in Mario game... I hope there won't be Mario in MGS (honour of being the first third party character included in Metal Gear Solid series is even greater)

 

How is that when Smash Bros. has sold 12.1million copies with two games on (N64/GC smaller user base than PS/PS2) and Metal Gear Solid sold 15million copies with three games (1 on PS2, 2 on PS2)

 

I know there are more Metal Gear games than that but only three are million sellers. And come on you think Metal Gear Solid 4 will outsell Smash Bros Brawl? That's a joke

 



 

  

 

I will repeat myself once again. Big sales doesn't mean the game is outstanding. The same situation with cinema etc. MGS is outstanding. You find this mario game more attractive... good for you. Enjoy. You are pretty easy to satisfy though.



kber81 said:
I will repeat myself once again. Big sales doesn't mean the game is outstanding. The same situation with cinema etc. MGS is outstanding. You find this mario game more attractive... good for you. Enjoy. You are pretty easy to satisfy though.

Even if I don't like this post from the start (you don't have to write with size XXXL) I just have to post because of this.

 

To say that Super Smash Bros is just another Mario game is a little bit harsch. I would say that it is the best fighter game last generation. It is proberbly one of the reasons GC survieved at all. I wouldn't say that MSG is a bad game, (have never played it) it got a great many numbers of fans. But neither would I say that it is much more important than Super Smash Bros, because it is more than a Mario game. I just hope that I will see Sonic in the new one too.

 

EDIT: Ohh I forgott one of the reason Snake is in the game is because of the great fan base.



 

 

Buy it and pray to the gods of Sigs: Naznatips!

kber81 said:
I will repeat myself once again. Big sales doesn't mean the game is outstanding. The same situation with cinema etc. MGS is outstanding. You find this mario game more attractive... good for you. Enjoy. You are pretty easy to satisfy though.

Yes, I do enjoy Smash Bros. more, you seem to think that if it looks a certain way it can't be good, Smash Bros. is great game, MGS is a great game too, but come on to say that's just another Mario game, I guess I can MGS4 is just another Snake game, you hide alot and do some other stuff too. See how basied that sounds, besides Metal Game has been around just as long as Mario so you easliy say the same thing about cause what has every Metal Gear game been about Sealth and every game has every Mario game been about........well Mario changed more than Metal Gear did over the years.

Mario - first game was in Donkey Kong released in 1981. First stand-alone game Mario Bros. in 1983. (Arcade) First Platform Game Super Mario Bros. released on September 13, 1985

Metal Gear - first game released for MSX2 home computer on July 12, 1987 released later for NES on December 22, 1987



 

  

 

Hus said:

alot better then before.

to bad sales will be low while most of the games will be mediocre.

dev might cost half that of dev for 360... but 360 stuff can be ported to PS3 and PC and vice versa.

 look at the best 3rd party games on all the systems....they sure as hell aint on the wii.

 


It doesn´t matter what you say 3rd parties don´t sell bad on Wii (don´t give me the Madden example please, Madden Wii has got longer legs than Madden PS3 and could catch up to it in abput 3 months).

 

Games won´t be mediocre why should they? Because the console is called Wii and you like Playstation more?

Do you realize 3rd parties give the Wii greater support now while the PS3 still sells mediocre? And do you really think if the Wii catches up to the 360 at the end of this year the 3rd parties will put all their good games on the PS3 and will overlook the possibility of making games for Wii with lower costs and higher sales?  Don´t kid yourself and don´t try to prove yourself a fanboy...

 

 

@Topic: Yes Nintendo did a great job but they still have a long way to go. What they have to prove is that 3rd party games which are developed by the best teams of the publishers can really sell as good as 1st party titles do it. Let´s just hope the 3rd party games will sell if they are good.