By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Wise for FFvs13 to incorporate "Move"

 

Wise for FFvs13 to incorporate "Move"

Yes 18 21.43%
 
No 25 29.76%
 
Mayb So 6 7.14%
 
R u out of your mind 35 41.67%
 
Total:84
M.U.G.E.N said:
sorrowsfountain said:
one rpg game that showed when done right motion controls add to the gaming experience is okami a great game that sadly not many wii owners give a try but as a wii owner it has been my experience that most games have crappy motion control or gimmicky usage and i expect more of the same from move....call me cynical but im sick of motion control and the waggle
if verses uses move it would take great word of mouth to get me to buy it , instead of the day one purchase it currently is

Now this person here has the best idea for a Move game, Ookami! Have the ps2 version and it kicks major BUTT! with a brush lol

           ^agreed



Around the Network

we havent seen any gameplay so it's hard to tell

as long as i'm able to play it with dualshock 3 and i'm able to switch between it and move anytime i want it's ok. i dont think i'd be able to play long hours with move



naiyo said:
Haywired said:
naiyo said:
Shit I love that idea of using the move. At least using it as a pointer for selecting things in the menu and selecting what enemy or ally to attack/heal.

Surely scrolling through menus, options, etc. is much easier, more comfortable, more relaxing and more intuitive with the D-pad than having to constantly point at everything, which would actually be quite uncomfortable, awkward and cumbersome.

Please.  scrolling through menus take too long... pointing is faster.  I see it as this... would you just use the pc keyboard to scroll through options in windows or would you use a mouse.  I think if they gave it a try you would see but i know a lot of ppl just hate motion controls because of nintendo or some bullshit reason so it doesn't matter what i say...  i would love it.

I totally understand why people think that using pointer control would be ideal for RPGs and the like, but as a Wii owner who has used both schemes I just don't think it's the case at all (and don't get me wrong, I do think pointer control can be good for some things). The D-pad is more intuitive and more comfortable. I guarantee that during a 50 hour epic having to constantly point at everything would get annoying as hell. Surely subtle, intricate nuances of fingers and thumbs are quicker, easier and more intuitive and than big, heavy, clunky arm movements?





"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.