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Forums - Nintendo - Piracy is the real reason why core games on Wii don't sell as well?

Squilliam said:

One has to have an interest in something to bother pirating it. The same interest is required to buy something as well. The most pirated games according to torrents are also the highest selling games.

For online im talking about a smaller sub group which has a greater interest in online play to compliment the local play experience. Having online play doesn't hurt, having no online gameplay does hurt for a reasonable number of people as online gaming becomes more mainstream. This subgroup is also the group which is part of the likely pirate demographic.

 

Interest=/=Willing to Buy.



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I think the effect of piracy is highly overrated.

Take a look at the Others region. The PS3 is yet to be hacked, while the XBox 360 was hacked just after it was released. Right now there are roughly 15.3 million each of XBox 360s and PS3s sold in this region. And the software sales? 94 million for PS3 and 91 million for the 360.

Even if you discount the 3 million in sales the 360 had before the PS3 was even released, that would put the numbers at 94 million and 88 million.

That puts the difference at 6 million or 6.8% over 3 years. I know that may have been the difference between losing money and making money on some games but I think for the most part it would not have mattered.

I also know that this isn't a very scientific comparison, so if anyone knows of a better one, please share...



While I would like to agree with the OP. The argument is valid. Yes the Wii is easy to hack. Ok we have that established.

But good games sell no matter what. Brawl Sells, but it's also massivly hacked. These piraters are the same percentage of pirates across all games. Yet Nintendo games consistently sell millions? if it was a case where the problem was piraters. then not even Nintendo games could sell. It's not a Pirate problem. It's a problem that people don't support the games appropriatly.

Yeesh MH3 is a great example. It's not Nintnedo game, but it's getting a good push and it's the best selling console MH so far. MHP/MHF kicks ass, but that's because I think MH makes a better portable game.

If pirating was a problem then the problem of no sales MUST persist across all games from all publishers. It does not.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

the ps2 had the same piracy problem as the wii, it usually happens with the largest userbase




Aye this might be a big reason.

Wonder how much the PS3 would suffer if it was cracked like the rest of them.



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actually piracy is bigger than ever on wii, you thought it was bad on ps2, pirating on wii is just too easy and you can put your iso images on HDD, meaning you don't even have to get up to swap copied disks, I think when PS3 finally gets the ability to play backup's then it will sell more hardware and slightly less software, but most owners will still buy the original game because ps3 games has really good quality compared to the majority of wii games.



FF_Fanatic said:
actually piracy is bigger than ever on wii, you thought it was bad on ps2, pirating on wii is just too easy and you can put your iso images on HDD, meaning you don't even have to get up to swap copied disks, I think when PS3 finally gets the ability to play backup's then it will sell more hardware and slightly less software, but most owners will still buy the original game because ps3 games has really good quality compared to the majority of wii games.

When you look at the game line-up of the consoles at whole, the Wii has more quality games than the ps3.

 

But the fact is, that it is really easy to pirate games on the Wii, and yes that is the one and only reason, especially for europe, why some Wii games sell bad.



DM235 said:
I think the effect of piracy is highly overrated.

Take a look at the Others region. The PS3 is yet to be hacked, while the XBox 360 was hacked just after it was released. Right now there are roughly 15.3 million each of XBox 360s and PS3s sold in this region. And the software sales? 94 million for PS3 and 91 million for the 360.

Even if you discount the 3 million in sales the 360 had before the PS3 was even released, that would put the numbers at 94 million and 88 million.

That puts the difference at 6 million or 6.8% over 3 years. I know that may have been the difference between losing money and making money on some games but I think for the most part it would not have mattered.

I also know that this isn't a very scientific comparison, so if anyone knows of a better one, please share...

The Xbox 360 was released 18 months ahead of the PS3, was leading the PS3 for the vast majority of the time and has around equal software sales? That doesn't make sense, especially when considering the sales curves: http://vgchartz.com/hwcomps.php?cons1=Wii&reg1=------&cons2=PS3&reg2=Europe&cons3=X360&reg3=Europe&start=39173&end=39810&weekly=1



Tease.

LordTheNightKnight said:
Squilliam said:

One has to have an interest in something to bother pirating it. The same interest is required to buy something as well. The most pirated games according to torrents are also the highest selling games.

For online im talking about a smaller sub group which has a greater interest in online play to compliment the local play experience. Having online play doesn't hurt, having no online gameplay does hurt for a reasonable number of people as online gaming becomes more mainstream. This subgroup is also the group which is part of the likely pirate demographic.

 

Interest=/=Willing to Buy.

People have to have interest before they buy. People without interest don't buy and they don't pirate so the pirates have to have at least a marginal interest in a game before they pirate it.



Tease.

i wait for price drop on both HD and Wii... because prices drop, it is like a rule now:
HD because it drops from 40£ to 15-17 within 3 months
Wii because it drops from 30£ to 15-17 within 2 months

Exceptions are Nint games, NHL 2010 (i dunno why but price dropped 6 months later only) and the popular multiplayer games... though I did see MW2 at 17 the other day...


I didn't do that other gens... prices were more stable, I guess it is due to the preowned market expansion...



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