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Forums - Nintendo - What's up with Wii in Japan?

Xoj said:

jrpg have been selling better on ps3.
probably because the huge amount of following FF13 had before release.

vesperia was old port and it outsold all tales even wii grace, wii have twice the userbase.

though demographic it's clear more than 2/3 bought the ps3 for FF in japan demographics.

wiii will get dragon quest X that will provide a huge boom, and it doesnt matter the console, even on the xbox DQX it's on it's way to sell alot.

Congrats. On of the most rational post I've read in a while (not crap like FFXIII sold a ton, PS3 is teh JRPG heaven!).



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famousringo said:
If you want JRPGs, get a handheld. That's where the target market is and the dev costs are low enough. The DS would generally be a better choice for this than the PSP.

Pretty much this.   DS is the real successor to FC/SFC/PS/PS2 this gen, with a very competitive RPG lineup in particular.  And what DS doesn't get, PSP or the HD twins have generally scooped up (for various reasons).

That said, Wii's not doing totally awful in the JRPG category and has been heating up recently (Fragile Dreams, Monster Hunter Tri, Arc Rise Fantasia, Shiren the Wanderer, Sakura Wars, etc). Coming up we have Xenoblade, Tales of Graces, The Last Story and (eventually) Dragon Quest X.  And also (if you count it) the new Zelda. That alone makes it basically an essential purchase for any big JRPG fan.



Xoj said:

vesperia was old port and it outsold all tales even wii grace, wii have twice the userbase.

While true, I think the context and timing of each release played HEAVILY into that.  Vesperia PS3 came right in time to perfectly ride the Slim relaunch and momentum (and was arguably the first "big" game to do so), had fantastic word of mouth from the previous 360 release (plus enough new content to ensure every hardcore Tales  fan rebought it), and launched alongside the First Strike film (with TONS of co-promotion).  Graces meanwhile launched a week before FFXIII (something JP retailers even called suicide, and chiefly blamed the weak launch on) and was almost unplayably buggy (to the point where Namco had reissue new discs... 3 months later).  In Graces favor was a new game (from Team Destiny, arguably the more successful of the two Tales teams), and both games got system bundles (as did Vesperia 360 originally).

I still think timing was the biggest factor though.  Had Vesperia PS3 and Graces each launched six months earlier or six months later, I think they'd have probably sold around the same (say ~250-300k).  Had Vesperia PS3 launched a week before FFXIII, it might not have even outsold the 360 version.



Bamboleo said:
Unbelievably, JRPG's are a dying genre in Japan for home consoles, apart of known AAA franchises such as Dragon Quest and Final Fantasy.

Even Tales is underperforming this gen.

I believe that instead of changing focus, JRPG's produced for both consoles will be even less in the future.

I think it's very believable. It's been the same game for the last 24. Even 24 years of bombarding a game genre with the same game is enough to slow down sales of everything, but the big names.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Top selling home console jrpgs (not including handhelds in this)

Final Fantasy XIII (PS3) 3.68m
Pokemon Battle Revolution (Wii) 1.45m
Monster Hunter Tri (Wii) 1.21m
Final Fantasy XIII (X360) 1.14m
Valkyria Chronicles (PS3) 0.89m
Lost Odyssey (X360) 0.83m
Dragon Quest Swords (Wii) 0.64m
The Last Remnant (X360) 0.63m
Star Ocean 4 (X360) 0.62m
White Knight Chronicles (PS3) and Infinite Undiscovery (X360) 0.57m each

The Wii has a Pokemon Stadium type of game, Monster Hunter Tri and a Dragon Quest spin-off on there. What do those three games have in common? They have franchise name value.

That`s the thing. Of course most of the Wii jrpgs aren`t going to sell all that well. They don`t have much name value or advertising to support the games. If you put a game with a name on the Wii, it`ll sell. This doesn`t always work out for spin-offs though. It depends. The Final Fantasy Crystal Chronicles and Chocobo`s Dungeons games didn`t sell all too well. But Dragon Quest Swords did pretty well in Japan.



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Other than the big three upcoming Wii JRPGs I'd say the Wii's future looks pretty bright. DQX will probably bring along 1 or 2 other JRPGs with it, Inazuma Eleven Break is coming and Sword of Legendia has been confirmed recently to still be in development. So I would think by the end of this gen the Wii will be looking pretty good.

Not as good as SNES, PS, or PS2 obviously, but good.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

loves2splooge said:
Top selling home console jrpgs (not including handhelds in this)

Final Fantasy XIII (PS3) 3.68m
Pokemon Battle Revolution (Wii) 1.45m
Monster Hunter Tri (Wii) 1.21m
Final Fantasy XIII (X360) 1.14m
Valkyria Chronicles (PS3) 0.89m
Lost Odyssey (X360) 0.83m
Dragon Quest Swords (Wii) 0.64m
The Last Remnant (X360) 0.63m
Star Ocean 4 (X360) 0.62m
White Knight Chronicles (PS3) and Infinite Undiscovery (X360) 0.57m each

The Wii has a Pokemon Stadium type of game, Monster Hunter Tri and a Dragon Quest spin-off on there. What do those three games have in common? They have franchise name value.

That`s the thing. Of course most of the Wii jrpgs aren`t going to sell all that well. They don`t have much name value or advertising to support the games. If you put a game with a name on the Wii, it`ll sell. This doesn`t always work out for spin-offs though. It depends. The Final Fantasy Crystal Chronicles and Chocobo`s Dungeons games didn`t sell all too well. But Dragon Quest Swords did pretty well in Japan.

You're missing Super Paper Mario.  It's also a pure Action RPG and it would place a somewhat close 2nd at the moment.  When this generation's over, Wii will probably have more million selling JRPGs (SPM, DQX, DQM Battle Road, MH3) than PS3 & 360 combined (FFXIII, FFvsXIII).



.jayderyu said:
Bamboleo said:
Unbelievably, JRPG's are a dying genre in Japan for home consoles, apart of known AAA franchises such as Dragon Quest and Final Fantasy.

Even Tales is underperforming this gen.

I believe that instead of changing focus, JRPG's produced for both consoles will be even less in the future.

I think it's very believable. It's been the same game for the last 24. Even 24 years of bombarding a game genre with the same game is enough to slow down sales of everything, but the big names.

FF's slowed slightly too, though that's likely due to the platform selection.  Had it been on DS, PSP or possibly even Wii, I bet it could've matched or exceeded what FFX/XII managed last gen.

Meanwhile DQ has posted a record high this gen (not just for the series, but for non-Nintendo games in general), MoHun's blown up and gotten HUGE and sparked a subgenre renassance, Pokemon's risen significantly from last gen, and we have actual new million selling IPs in games like Inazuma Eleven and (soon) Nunokuni.  JRPGs aren't dying in Japan, they're just changing.  Finally.



jarrod said:
.jayderyu said:
Bamboleo said:
Unbelievably, JRPG's are a dying genre in Japan for home consoles, apart of known AAA franchises such as Dragon Quest and Final Fantasy.

Even Tales is underperforming this gen.

I believe that instead of changing focus, JRPG's produced for both consoles will be even less in the future.

I think it's very believable. It's been the same game for the last 24. Even 24 years of bombarding a game genre with the same game is enough to slow down sales of everything, but the big names.

FF's slowed slightly too, though that's likely due to the platform selection.  Had it been on DS, PSP or possibly even Wii, I bet it could've matched or exceeded what FFX/XII managed last gen.

Meanwhile DQ has posted a record high this gen (not just for the series, but for non-Nintendo games in general), MoHun's blown up and gotten HUGE and sparked a subgenre renassance, Pokemon's risen significantly from last gen, and we have actual new million selling IPs in games like Inazuma Eleven and (soon) Nunokuni.  JRPGs aren't dying in Japan, they're just changing.  Finally.

Indeed.  But don't tell that to the people here.  They only consider certain JRPGs to be 'acceptable'.  Things like Dragon Quest or Pokemon don't seem to count, while Final Fantasy and Monster Hunter do.

People just need to realize, JRPGs have been 'hurting' this gen because they focused some 4 years on the wrong systems.  They spent almost 3 years focuing almost exclusively on the XBOX360 and PSP.  And then they turned around and started putting their games on the DS and PS3.  Its only now that they're focusing on the DS and Wii together.  What they should have been doing in the first place.  Because, what a concept, the Wii is the dominant console in Japan and JRPGs on the HD consoles aren't selling 2 million in America.



Six upcoming games you should look into:

 

  

SaviorX said:
The Wii will probably have 10 JRPGs by the end of its lifetime (I don't know how many are out now) and I only see one more that we don't know about coming.

Japanese devs supported the PS3 and 360 mostly with the JRPGs, to mixed success. The other smaller companies devoted themselves completely to the DS and PSP handhelds, leaving the Wii right in the middle with pretty much nothing. When it comes to New IPs on consoles this gen, Japan rarely made an impact.

That's the main problem. Wii's the middle child in Japan, getting no attention.



Monster Hunter: pissing me off since 2010.