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Forums - Sony - Confusion over 3D on PS3

I'm a little bit of a confused about how 3D on the Playstation will work. I know that games will be scaled down to 720p at 30fps but will that mean when the 3D movie update is released, will they also be cut down to 720p? Thanks in advance



Pathetic Earthlings 

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No. Games and movies are extraordinarily different.

3D movies will NOT have to be scaled down.



Username2324 said:
No. Games and movies are extraordinarily different.

3D movies will NOT have to be scaled down.

Thanks again, that clears a few things up :)



Pathetic Earthlings 

i didnt understand, do you wnat to know how 3d will work or if movies will be scaled down?



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection

do not think for a second that 3d games like gt5 or uncharted 3 will run in native 720p at 30fps, they will be downgraded drastically. On pc yes no problem but the ps3 is very limited in what it can display especially in 3d when it has to refresh at 120 fps, just not going to happen.

movies will be fine as long as you have a tv for it lol , just wait a year or 2 dude but if your interested in 3d gaming yes ps3 will do decently but a pc will always be your number one choice when it comes to customizing the hardware in order to display it.

just think of it like processing 2 screens at once



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technically if a game engine was designed and optimized for rendering two things at a time nothing would have to be downscaled, its just that to get a game to work in 3d and it was created for 2d, they had to do some converting, like how stardust hd went from 1080 to 720 and remained barely unchanged in the framerate department. it really just depends on how the game is made.



almcchesney said:
technically if a game engine was designed and optimized for rendering two things at a time nothing would have to be downscaled, its just that to get a game to work in 3d and it was created for 2d, they had to do some converting, like how stardust hd went from 1080 to 720 and remained barely unchanged in the framerate department. it really just depends on how the game is made.

lol way to totally not know what your talking about



Well, as far as I know HDMI 1.3a (the output the PS3 uses) doesn't support 2 1080p pictures at a time as it's max res is only 2560x1600. That's more than 2x the pixels of 1920x1080, but there is no way to fit 2 1080p pictures in there side-by-side nor on top of each other (which are the techniques for sending 3D pictures from source to TV).

I wonder if Sony manages to patch that in order to support 1080p48 3D, but I wouldn't be surprised if that wasn't possible.



Well, games aren't necessarily downgraded. Super Stardust HD has been upgraded to run in 720p with 120 FPS, so it plays like a 60 FPS game in 3D.



It is not true that all 3d games on the PS3 will run in 720p 30 fps. Infact, some 2d games run in lower resolution than this, and the framerate drops below 30 in some parts. However, some 3d games should be able to put out more than 720p 30 fps.

As a general rule, if a 3d game has the same resolution as the same game in 2d, it must have half the framerate. If it has the same framerate, then the total number of pixels must be halved. (ie a 1080p, 30 fps 2d game will become 1080/SQRT(2) at 30 fps, or 1080p at 15 fps (or more likely, both the resolution and framerate will drop, but not by as much)