| pacman91 said: What do you mean by "will become the next Red Steel2"? Do you mean in terms of superiority to the prequel(not that RS2 had to try hard to obtain that goal)? If so, I'd of course welcome that. I don't want this game to be short, or just showing what the wii can do. RS2 was fun, but in some respects it felt like a glorified M+ demo. |
Yes, i mean in terms of vastly improving a mediocre experience, Red steel 1 was "meh" also and with quirky and painfully awful controls.The single player experience in RS2 was an improvement over the first one and it accomplished the promise of real swordfigthing in the Wii.
The conduit 1 was an ok game, it was decent, but it also felt like a HVS "tech demo" of their Quantum 3 engine, this shoul be The real deal, the only problem i have with Conduit 2 (and what give me a cheap feeling all over it) is that when this thing see the day of light it will have less od ONE AND A HALF YEAR OF DEVELOPMENT :/.
Seriously, a great game can be created in that short period of time?... :/
dont get me wrong, im still gonna buy it, but i have a bad feeling about the quality of it.









