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Forums - Sony - new playstation sku/ with 45nm RSX

update people:


Gaming,
Sony PS3 upgraded with cooler 40-nm RSX graphics chip, profits await (updated)

It's a milestone folks: the PS3 hardware is finally ready to generate a profit. The loss-leading console once estimated to cost Sony more than $800 per (losing between $241 and $307 per console sold back in 2006) has likely turned a corner thanks to a reduction in manufacturing costs. While Sony isn't saying anything on the matter, PocketNews confirms that the latest PS3 SKU -- CECH-2100A spotted in the FCC back in February -- uses an improved RSX graphics chip based on smaller 40-nm processes similar to the PS3 Slim's new 45-nm Cell processor. The result is a 15 percent decrease in console power consumption when compared to the 120GB CECH-2000A PS3 Slim sporting a 65-nm RSX. The cooler running chip allows for a stealthier heat sink and power supply in addition to a smaller cooling unit. Those changes combined with fewer adjoining chips around the shrunken RSX should make the console cheaper to build which is good news to Sony's sagging bottom line.

Update: PocketNews has confirmed with Sony that the RSX graphics chip is built using 40-nm processes (not 45-nm). Post updated to reflect the change.

So:

there indeed may be further reduction's to the 32nm scale faster, than the reduction from 65nm to 45nm for the Cell before the the RSX may go to the 30nm scale much faster Now due to yield's getting to a stable point of generation though I do think the Cell reduction will beat the RSX further reduction.

I did not think Nvidia would have shrunk the die this fast, that's a pretty good scaleability for the RSX.

example:

while for GPU manufacturing, the "die shrink" usually first involves in shrink the die on a node not defined by the ITRS (for instance the 150 nm, 110 nm, 80 nm, 55 nm and more currently 40 nm nodes.

while in CPU's:

In CPU fabrications, it is noted that a "die shrink" always involves in an advance to a lithographic node

as by the ITRS:

example:

90nm to 65nm than to the 45nm nodes an so on.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Around the Network
Rainbird said:
Solid_Snake4RD said:

there will be a PS3 price cut of $50 to $250 and then the $100 price cut next year which will get the PS3 to the majical $149 mark which made the most sales last gen with PS2.

Slow your horses, no way in hell the PS3 will be $149 in 2011. Sony did a huge engineering job in crafting the Slim and that allowed them to cut the price by $100 (and still not turn a profit). The PS3 will not get a price cut this year, I think they'll do replace the 120GB with the 250GB and do some bundles with GT5 and Move, but no actual pricecut. $249 is for next year I think.

EDIT: Here are the new powerusages by the way:

TestCECH-2000CECH-2100A
XMB Menu (Still wallpapers) 76W 67W
XMB Menu (Active theme) 83-86W 71W
FFXIII game event scene 96-107W 78-83W
FFXIII game menu 83-84W 74W
BD Playback 88-91W 77-78W
Standby (remote play active) 9W 9W

http://www.eurogamer.net/articles/digitalfoundry-ps3slim-gets-45nm-rsx-blog-entry

even if they don't do price cut this year,they will cut $100 next yar as $50 cut will make less impact and PS3 at $249 with PS4 announcement at 2012 will not look good.If not this year,they will have $100 cut next year.

 

And i am also recning a PS3 slimmer with power brick out of the PS3



One thing people keep saying is the PS3 slim. Well the thing is, Sony has not called the PS3 out now a Slim, the box doesn't even say Slim. Because of this Sony can still launch a slim line, though I'm sure people, you know who you are, will complain about it.

Also I don't understand why someone in this thread thinks the PS3 will go up in price and the 360 will go down in price when move and natal comes out. The fact Sony has a new RSX is probably so they can keep the PS3 at 300 with move+eye and all that stuff for that price. I don't think Sony will have a price drop but they will keep everything at the price now, and we know the price now is working with how well the PS3 is selling.

Another thing is I don't understand why people are calling it a slim 360 when all they are doing, as well, is shrinking the intrenal stuff, most likely the 360 will look the same, stay at the same price and bundle natal with it so they can make a huge profit. I mean it's MS, they want a big profit I'm sure, just like the others want.

I could even say since Sony is making this new RSX available, that this E3 will be the release of the real Slim PS3 and it will be bundled with the move, pseye, and DS3, for just 250. See I can make thinks up too.



joeorc said:

update people:


Gaming,
Sony PS3 upgraded with cooler 40-nm RSX graphics chip, profits await (updated)

It's a milestone folks: the PS3 hardware is finally ready to generate a profit. The loss-leading console once estimated to cost Sony more than $800 per (losing between $241 and $307 per console sold back in 2006) has likely turned a corner thanks to a reduction in manufacturing costs. While Sony isn't saying anything on the matter, PocketNews confirms that the latest PS3 SKU -- CECH-2100A spotted in the FCC back in February -- uses an improved RSX graphics chip based on smaller 40-nm processes similar to the PS3 Slim's new 45-nm Cell processor. The result is a 15 percent decrease in console power consumption when compared to the 120GB CECH-2000A PS3 Slim sporting a 65-nm RSX. The cooler running chip allows for a stealthier heat sink and power supply in addition to a smaller cooling unit. Those changes combined with fewer adjoining chips around the shrunken RSX should make the console cheaper to build which is good news to Sony's sagging bottom line.

Update: PocketNews has confirmed with Sony that the RSX graphics chip is built using 40-nm processes (not 45-nm). Post updated to reflect the change.

So:

there indeed may be further reduction's to the 32nm scale faster, than the reduction from 65nm to 45nm for the Cell before the the RSX may go to the 30nm scale much faster Now due to yield's getting to a stable point of generation though I do think the Cell reduction will beat the RSX further reduction.

I did not think Nvidia would have shrunk the die this fast, that's a pretty good scaleability for the RSX.

example:

while for GPU manufacturing, the "die shrink" usually first involves in shrink the die on a node not defined by the ITRS (for instance the 150 nm, 110 nm, 80 nm, 55 nm and more currently 40 nm nodes.

while in CPU's:

In CPU fabrications, it is noted that a "die shrink" always involves in an advance to a lithographic node

as by the ITRS:

example:

90nm to 65nm than to the 45nm nodes an so on.

40nm is good news.I read somewhere Toshiba were helping Sony and Nvidia shrink RSX.And about the Cell,Toshiba are already working on reduction,they could even do 22nm



Squilliam said:
It uses aprox 15% less power than the previous slim version and 60% less power than a launch PS3. The 9W standby power is the same however.

Its also the likely reason for the hardware shortages as they were slow to ramp up production of the replacement model and had deliberately bled down their stockpiles of consoles.

Nice info, do you have any idea why they still use a 250W power supply for the slim even though it doesn't even need half that much energy.



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Solid_Snake4RD said:
andremop said:
Solid_Snake4RD said:
nightsurge said:
I think the biggest thing out of all that is the "No price cut for another year" part. Not unexpected. Also, this means that this holiday season the rundown will likely be a Slim 360 Natal Bundle at $250-300 and a PS3 Slim Move Bundle at $350-400. Regardless though it looks like the PS3 is about to be considerably more expensive to purchase than the 360 once the new motion peripherals and the new 360 design + price cut is released.

Will it be another $200 (Slim Arcade + Natal)/$300 (Slim Elite + Natal) vs $400 (PS3 + Move) holiday? Seems like we are ever more likely to repeat the 2008 scenario now.

there will be a PS3 price cut of $50 to $250 and then the $100 price cut next year which will get the PS3 to the majical $149 mark which made the most sales last gen with PS2.

 

you reall think with next gen arriving in 2012,they will still price the PS3 above $200.

 

 

And 360 slim arcade + natal will cost $250 at max.not discussing elite

 

PS3 slim + Move with subcontroller and eye will cost $299 at max.Sony won't be far behind this time cause they can't afford to lose the momnetum.I have explained to you before in another thread,PS3 slim with RSX 45nm already will readuce cost and with 32nm Cell being worked on and HW costs decreasing,eye cost barely $15,game will be first party so free,Move with subcontroller will cost $50 at max.They will msot likely price it at $299 with losing $30 at max and SW sales will cover that and Move bundle will only be some.Sony will make money on other bundles.

 

And we will for sure not see 2008 scenario,it will be a fight this time.Good for us VGC sales fanatics

hmm... lottery numbers, please!

Especially when it's expressed in the FAQ that there'll be no price cuts!

wat?

 

and FAQ?

A little more time on this site will make you predict a lot better



Lightning_24 said:

One thing people keep saying is the PS3 slim. Well the thing is, Sony has not called the PS3 out now a Slim, the box doesn't even say Slim. Because of this Sony can still launch a slim line, though I'm sure people, you know who you are, will complain about it.

Also I don't understand why someone in this thread thinks the PS3 will go up in price and the 360 will go down in price when move and natal comes out. The fact Sony has a new RSX is probably so they can keep the PS3 at 300 with move+eye and all that stuff for that price. I don't think Sony will have a price drop but they will keep everything at the price now, and we know the price now is working with how well the PS3 is selling.

Another thing is I don't understand why people are calling it a slim 360 when all they are doing, as well, is shrinking the intrenal stuff, most likely the 360 will look the same, stay at the same price and bundle natal with it so they can make a huge profit. I mean it's MS, they want a big profit I'm sure, just like the others want.

I could even say since Sony is making this new RSX available, that this E3 will be the release of the real Slim PS3 and it will be bundled with the move, pseye, and DS3, for just 250. See I can make thinks up too.

i just searched,and yes Sony is still not branding it as a Slim.They have said it is a sim but not selling it as a slim.they are selling as PS3 120gb and PS3 250gb.Didn't know that.PS2 slim is selling as PS2 SLIM but are PS2's boxes say slim?My box is in storage so can't check it out.

 

Anyways i was expecting PS3 SLIM in 2012 with power brick out.

 

I Think PS3 will only have a price cut this year if 360 has one and has a big impact with it,and 360 arcade will probably have one  to $149.If it doesn't do much then PS3 price cut won't happen.IF it has Impact PS3 will price Move bundle at $299 which will make $30 loss at most and reduce PS3 standloe to $249 to compete.



AkibaFan said:
Solid_Snake4RD said:
andremop said:
Solid_Snake4RD said:
nightsurge said:
I think the biggest thing out of all that is the "No price cut for another year" part. Not unexpected. Also, this means that this holiday season the rundown will likely be a Slim 360 Natal Bundle at $250-300 and a PS3 Slim Move Bundle at $350-400. Regardless though it looks like the PS3 is about to be considerably more expensive to purchase than the 360 once the new motion peripherals and the new 360 design + price cut is released.

Will it be another $200 (Slim Arcade + Natal)/$300 (Slim Elite + Natal) vs $400 (PS3 + Move) holiday? Seems like we are ever more likely to repeat the 2008 scenario now.

there will be a PS3 price cut of $50 to $250 and then the $100 price cut next year which will get the PS3 to the majical $149 mark which made the most sales last gen with PS2.

 

you reall think with next gen arriving in 2012,they will still price the PS3 above $200.

 

 

And 360 slim arcade + natal will cost $250 at max.not discussing elite

 

PS3 slim + Move with subcontroller and eye will cost $299 at max.Sony won't be far behind this time cause they can't afford to lose the momnetum.I have explained to you before in another thread,PS3 slim with RSX 45nm already will readuce cost and with 32nm Cell being worked on and HW costs decreasing,eye cost barely $15,game will be first party so free,Move with subcontroller will cost $50 at max.They will msot likely price it at $299 with losing $30 at max and SW sales will cover that and Move bundle will only be some.Sony will make money on other bundles.

 

And we will for sure not see 2008 scenario,it will be a fight this time.Good for us VGC sales fanatics

hmm... lottery numbers, please!

Especially when it's expressed in the FAQ that there'll be no price cuts!

wat?

 

and FAQ?

A little more time on this site will make you predict a lot better

atleast more than you



Solid_Snake4RD said:
Lightning_24 said:

One thing people keep saying is the PS3 slim. Well the thing is, Sony has not called the PS3 out now a Slim, the box doesn't even say Slim. Because of this Sony can still launch a slim line, though I'm sure people, you know who you are, will complain about it.

Also I don't understand why someone in this thread thinks the PS3 will go up in price and the 360 will go down in price when move and natal comes out. The fact Sony has a new RSX is probably so they can keep the PS3 at 300 with move+eye and all that stuff for that price. I don't think Sony will have a price drop but they will keep everything at the price now, and we know the price now is working with how well the PS3 is selling.

Another thing is I don't understand why people are calling it a slim 360 when all they are doing, as well, is shrinking the intrenal stuff, most likely the 360 will look the same, stay at the same price and bundle natal with it so they can make a huge profit. I mean it's MS, they want a big profit I'm sure, just like the others want.

I could even say since Sony is making this new RSX available, that this E3 will be the release of the real Slim PS3 and it will be bundled with the move, pseye, and DS3, for just 250. See I can make thinks up too.

i just searched,and yes Sony is still not branding it as a Slim.They have said it is a sim but not selling it as a slim.they are selling as PS3 120gb and PS3 250gb.Didn't know that.PS2 slim is selling as PS2 SLIM but are PS2's boxes say slim?My box is in storage so can't check it out.

 

Anyways i was expecting PS3 SLIM in 2012 with power brick out.

 

I Think PS3 will only have a price cut this year if 360 has one and has a big impact with it,and 360 arcade will probably have one  to $149.If it doesn't do much then PS3 price cut won't happen.IF it has Impact PS3 will price Move bundle at $299 which will make $30 loss at most and reduce PS3 standloe to $249 to compete.

I also expect another PS3 slim down once they move towards 22nm chip sets which should first see the light of day sometime in 2011 so another slimer PS3 with small power brick by 2012 is highly possible I hope they keep the slot drive top loading like the PS2 slim would be silly.  I don't think they will sell that model as a slim either they already changed the lettering and logo once and I don't think they will do it another time.



Solid_Snake4RD said:
joeorc said:

update people:


Gaming,
Sony PS3 upgraded with cooler 40-nm RSX graphics chip, profits await (updated)

It's a milestone folks: the PS3 hardware is finally ready to generate a profit. The loss-leading console once estimated to cost Sony more than $800 per (losing between $241 and $307 per console sold back in 2006) has likely turned a corner thanks to a reduction in manufacturing costs. While Sony isn't saying anything on the matter, PocketNews confirms that the latest PS3 SKU -- CECH-2100A spotted in the FCC back in February -- uses an improved RSX graphics chip based on smaller 40-nm processes similar to the PS3 Slim's new 45-nm Cell processor. The result is a 15 percent decrease in console power consumption when compared to the 120GB CECH-2000A PS3 Slim sporting a 65-nm RSX. The cooler running chip allows for a stealthier heat sink and power supply in addition to a smaller cooling unit. Those changes combined with fewer adjoining chips around the shrunken RSX should make the console cheaper to build which is good news to Sony's sagging bottom line.

Update: PocketNews has confirmed with Sony that the RSX graphics chip is built using 40-nm processes (not 45-nm). Post updated to reflect the change.

So:

there indeed may be further reduction's to the 32nm scale faster, than the reduction from 65nm to 45nm for the Cell before the the RSX may go to the 30nm scale much faster Now due to yield's getting to a stable point of generation though I do think the Cell reduction will beat the RSX further reduction.

I did not think Nvidia would have shrunk the die this fast, that's a pretty good scaleability for the RSX.

example:

while for GPU manufacturing, the "die shrink" usually first involves in shrink the die on a node not defined by the ITRS (for instance the 150 nm, 110 nm, 80 nm, 55 nm and more currently 40 nm nodes.

while in CPU's:

In CPU fabrications, it is noted that a "die shrink" always involves in an advance to a lithographic node

as by the ITRS:

example:

90nm to 65nm than to the 45nm nodes an so on.

40nm is good news.I read somewhere Toshiba were helping Sony and Nvidia shrink RSX.And about the Cell,Toshiba are already working on 32nm

well I am not sure about the Toshiba with the die shrink of the RSX because that's mainly just Nvidia and Sony , but having more Chip maker's giving their imput couldnt hurt iguess..., as for the 32nm yes that is indeed true the Spur's engine, which is a Cell processor with only 4 SPE's and the PPE is going to the 32nm scale, as such as

Intel:

http://download.intel.com/technology/architecture-silicon/32nm/IDF_Fall_09.pdf

an with IBM and it's PowerXCell-8i:

The new version of the much slimmer PS3 The chip - called a PowerXCell 8i Processor - features 8x faster double-precision floating point and over 25 GB/sec of memory bandwidth. That is the building block of a new and really honking compute node.

will soon to be reduced to 22nm soon



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.