contestgamer said: Storytelling >>> Gameplay.
Gameplay is probably more important to children, but when you grow up to being an adult you begin searching for meaning and thoughtful dialogue in the world around you. Playing mindless games just doesn't cut it anymore if you are intellectually minded. Having a deep, involving story and gameplay that conforms TO the story is what will make video games an accepted art form among adults, like literature, film etc is.
Why waste my precious time and intellect on games like Gears when I can play MGS1,2,3,4 or Braid or Xenogears and Planescape torment and really learn about myself and the world and become a more complete, open minded, intelligent and better person for it? |
When you have a grasp of different mediums, and realize what they are, I believe you need to realize that a game is meant to be PLAYED, which involves ACTIVE involvement. A story, normally, is best done in a passive mode, where you follow what the controller of the narrative is trying to do. This is BEST done in a passive mode.
I would recommend, IF you are that interested in stories, to watch a movie, or get a book, or watch some TV. The story you will get is a LOT better and a lot more richers. So, if you are THAT concerned about story at all, why play videogames at all? Why not engage in other mediums that are so much better at telling stories than videogames, which are meant to be played? Or, if you do want to play a game with a story, get ahold of an adventure game at least? These games are generally a LOT less expensive than what you get on consoles.
Or, for actual play as story, get involved in live-action Role Playing, or do theater, or something else.