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Forums - Gaming - Why Shooters Are Better on Wii

flowjo said:
1 how is precision not better?

2 pc has lots of fighters you can plug in a gamepad just like you can plug in motion controllers on consoles (or mouse on ps3)

3 gamepad is not perfect shooting , its limited by very poor precision therefore the more precise the average player can be the better their experience will become, and less time on trying to wrap their head around a gimped control interface.

wii shooters dont sell we all know why , sony move will be very successful with shooters just like the pc has been for decades , very similar audiences.

you say that most people dont have problems with the gamepad, but i prefer the mouse and motion controllers when it comes to aiming and so do all pc gamers and wii owners

so who is the real minority here??


1. Its all about what is fun. Since precision means that you must hit the head to be competitive and you must be fast it means that a lot of people may not like the mechanics resulting from said precision.

2. Developers don't assume a gamepad and haven't until the advent of the Xbox 360s controllers direct compatibility.

3. You're making many assumptions that they would have any more fun with precision see above. In addition they still have to learn the keyboard interface which is probably an even bigger barrier for entry.

Wii shooters don't sell but we haven't seen any Move games sell and we probably won't get a split unless Sony explicitly tells us so. Its an assumption until proved true.

The real minority? I dunno, but in the west I would presume that controller / KB+Mouse shooters are about equal in popularity. For the rest of the world consoles simply aren't in the culture.



Tease.

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this is an IGN troyhorse to:

_ try to please wii fanboys

_ piss off some HD fanaticks to get clicks

_ well just get clicks really



While I agree that the controls in a game like conduit felt great, no wii shooter has had a decent polish so far (didn't play MW).

And to the point where mouse is too precise... these are games, not simulations... and so far the mouse is still the best option (the wii mote for all it's pointing greatness is not suited for easy button clicks besides A and B...)



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

It's true shooters are better on the wii, Duel analog sucks.



@Hephaestos: Not quite. After whining about the controls for years, they need to do something in order to remain credible when they start to hype games that support Move.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

rastari said:
It's true shooters are better on the wii, Duel analog sucks.

it is true 100% , some people are having a hard time coping about the fact that the gamepad will be a thing of the past in coming years.

next gen all consoles will have motion controls or some form of motion interface , the gamepad will still be around for the platforming gams but more and more people will gravitate to  better , more precise and more accessable controls and in turn much more fun



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Hephaestos said:
this is an IGN troyhorse to:

_ try to please wii fanboys

_ piss off some HD fanaticks to get clicks

_ well just get clicks really



While I agree that the controls in a game like conduit felt great, no wii shooter has had a decent polish so far (didn't play MW).

And to the point where mouse is too precise... these are games, not simulations... and so far the mouse is still the best option (the wii mote for all it's pointing greatness is not suited for easy button clicks besides A and B...)

 play cod WaW on wii or red steel 2 , analogs are put to shame in seconds  and yes the mouse is still the best but a very tweeked motion controller is almost just as good and waaaaaay better than analogs



Precision in and of itself does not matter.

When you are playing a console shooter, the game was made for the analog sticks. Same with the PC and with the Wii mote. I personally do not like shooters with anything but a mouse, but that does not mean that the other methods are inherently inferior.

The game designers made the game for the specific input device. This does not mean that a different input device is somehow magically better than the one the game was developed to use. How is being anymore accurate help you when the game was designed to function properly without the extra accuracy? If the controls for any said game leave something to be desired, blame the design of the game not the controller.



Ssenkahdavic said:
Precision in and of itself does not matter.

When you are playing a console shooter, the game was made for the analog sticks. Same with the PC and with the Wii mote. I personally do not like shooters with anything but a mouse, but that does not mean that the other methods are inherently inferior.

The game designers made the game for the specific input device. This does not mean that a different input device is somehow magically better than the one the game was developed to use. How is being anymore accurate help you when the game was designed to function properly without the extra accuracy? If the controls for any said game leave something to be desired, blame the design of the game not the controller.

 

i do not agree at all , playing shooters on pc and wii are leagues better than gamepads .

 

it has nothing to do with how the game was made , try drawing a picture with a gamepad then try the same picture with a maotion controller or mouse , your opinion is deeply flawed



flowjo said:
Ssenkahdavic said:
Precision in and of itself does not matter.

When you are playing a console shooter, the game was made for the analog sticks. Same with the PC and with the Wii mote. I personally do not like shooters with anything but a mouse, but that does not mean that the other methods are inherently inferior.

The game designers made the game for the specific input device. This does not mean that a different input device is somehow magically better than the one the game was developed to use. How is being anymore accurate help you when the game was designed to function properly without the extra accuracy? If the controls for any said game leave something to be desired, blame the design of the game not the controller.

 

i do not agree at all , playing shooters on pc and wii are leagues better than gamepads .

 

it has nothing to do with how the game was made , try drawing a picture with a gamepad then try the same picture with a maotion controller or mouse , your opinion is deeply flawed

So is yours.

It has EVERYTHING to do with how the game was made.  On the PC, games are MADE to utilize the mouse.  On the console they are made to utilize the gamepad.  How is that irrelevant?  



I agree oddly with this IGN article. I have not enjoyed shooters as much as I do now since light gun games. Never played PC ones so cannot comment on that.