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Forums - Gaming - Why Shooters Are Better on Wii

Aiming with the mouse is faster than point and shoot...

 

As for realism, I'm sorry but we really need fps games to be more realists so that in a few years we get another Columbine ?

Seriously, making it so that the games feel like the real thing is not necessary where the industry wants to go in this area...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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Mendicate Bias said:
rocketpig said:
Mendicate Bias said:
Please don't turn this into a PC shooter thread, I've seriously had enough of elitist trying to cram their opinions down my throat on this website.

You're going to face resistance to this article. Partially because people who love PCs don't like having their toes stepped on and partially because the article is full of massive holes in its logic.

It compares Pac-Man to Contra. I'm willing to guess that I'm a fair amount older than you and the "issue" was with the transition to home gaming consoles, not the game itself. Even then, the "issue" was largely non-existent.

The article talks up the fallicies of run-n-gun gameplay but doesn't point out that it's a lot of fun to play that way. It tries to make a point out of a few lackluster games (Metroid being the exemption) and portray them as victims of a cruel world that just doesn't understand their brilliance.

You know what? That argument works wonderfully for games that don't suck. When they do, it just sounds like a contrarian opinion for the sake of being contrarian.

With that said, I actually agree that the potential of the Wii to have outstanding shooters is extraordinary.

Thats pretty much what I was trying to say in my opening post. Realism should never be brought into the argument for video games because video games are, contrary to the belief of some people in this thread, not realistic no matter the interface you use. The number one factor should be fun, if its more fun to run and gun versus to meticulously load a single bullet into your gun at a time so be it, damn realism.

Of course motion controls are the future just as virtual reality will be 20 years from now but that doesn't take the fun away from shooters that use dual analog just as Super Mario Bros is still fun despite 3-D platforming. The wii controller is far from perfect for shooters. That perception might change if a developer can create a game with the wii controller that truly feels natural and fun to use. The wii has yet to find its Halo.

The problem with your logic is that motion controls will become the future, just like virtual reality... I hate to break it to you but I played some pretty amazing virtual reality simulators in my early teens. Just so you know, I haven't been in my teens since the mid-90s. Just because technology is there doesn't mean it will come to prominence. Until someone manages to bridge the gap between modern shooters and the Wii and advance it by bringing in new elements that vastly change the way we play while making it all accessible, the mouse and pointer will remain king. I'm not holding my breath.




Or check out my new webcomic: http://selfcentent.com/

Yes shooters are best played on the Wii, but there are to few shooters.

By the way: Sonys Move is not practicable fpr shooters. The big lag in Movement (because of the eyetoy-cam) makes Move useless for shooters.



I will have to disagree, at least for now.

The potential MAY be there, but until they don't release a good shooter to prove it, PC will still reign supreme for that IMO.



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gamesadict said:

I will have to disagree, at least for now.

The potential MAY be there, but until they don't release a good shooter to prove it, PC will still reign supreme for that IMO.

"sigh" did you read the artical at all? the guy did mention the good shooters to prove it




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rocketpig said:

He must have been. God knows he wasn't one of those old-school trackballers.

Seriously, though, games just don't do guns justice. The Garand is a MOTHERFUCKER. It kicks like a horse. The AR-15 (M-16)? It's like a warm blanket. MP5? Holy shit, it's like a cap-gun. BEST. GUN. EVER. That's the one gun where you swear you could just run around and fire non-stop for two hours and not feel a thing. It's purrrrddddyy.

P-90? Like a sewing machine. Just don't try to hit anything specific.

I'd like to take this moment to say that my job is TOTALLY FUCKING SWEET. Where else do you get to take out a case of Glocks and fire them for free and chase it with a nice dose of Smith & Wesson M&P? It's one hell of a way to relieve stress from a workday, I'll say that much.


So which interface is actually closest to replicating that experience? KB/M, Mote or sticks? However feel free to say none of the above if you wish.

I've never actually fired a gun and its quite possible that unless I go to another country I never will fire a weapon. Isn't the MP5 something the swat teams use? In a practical sense, control in a tight environment and handling it would be perfect for that application, right?

 



Tease.

Squilliam said:
rocketpig said:

He must have been. God knows he wasn't one of those old-school trackballers.

Seriously, though, games just don't do guns justice. The Garand is a MOTHERFUCKER. It kicks like a horse. The AR-15 (M-16)? It's like a warm blanket. MP5? Holy shit, it's like a cap-gun. BEST. GUN. EVER. That's the one gun where you swear you could just run around and fire non-stop for two hours and not feel a thing. It's purrrrddddyy.

P-90? Like a sewing machine. Just don't try to hit anything specific.

I'd like to take this moment to say that my job is TOTALLY FUCKING SWEET. Where else do you get to take out a case of Glocks and fire them for free and chase it with a nice dose of Smith & Wesson M&P? It's one hell of a way to relieve stress from a workday, I'll say that much.


So which interface is actually closest to replicating that experience? KB/M, Mote or sticks? However feel free to say none of the above if you wish.

I've never actually fired a gun and its quite possible that unless I go to another country I never will fire a weapon. Isn't the MP5 something the swat teams use? In a practical sense, control in a tight environment and handling it would be perfect for that application, right?

 

Yes, that is why the MP5 is so short and fires a smaller round. It's made for being able to swing fast and still aim while firing a round that can knock a dude down with one or two hits.

But I'll have to tell you, the MP5 is a hell of a lot longer than you'd think. The firearm is about two feet of metal and plastic stuck out in front of you. You can't walk through a door and swing with it.




Or check out my new webcomic: http://selfcentent.com/

That's a mighty long article that surely amounts to "I like motion controls more than KB+M or std console controllers".

No I didn't read it because it's too long.



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In my opinion:
Mouse&Keyboard are still the most precise and efficient way to control FPS, it works perfectly.
Wiimote is not more realistic, matter of fact it focuses on the sensor bar it's not like 1:1 aiming on screen (I remeber the G-con), but on the other hand I find it more fun to use, it gives you the feel of shooting, also it's still a way more accurate than the dual analog system (Metroid Prime is a sufficient proof) while it's as ergonomic as normal gamepad (and not like a keyboard) plus it doesn't constrain you to play on a desk. Using the wiimote patches for example I could play PC fps's on a 32" TV insted of on a 17" monitor.

Finally, it won't work well only on FPSs but on any action game involving shooting like Gears Of War,Uncharted,Lost Planet,Dead Space ( a real one not like extraction)



freebs2 said:

In my opinion:
Mouse&Keyboard are still the most precise and efficient way to control FPS, it works perfectly.
Wiimote is not more realistic, matter of fact it focuses on the sensor bar it's not like 1:1 aiming on screen (I remeber the G-con), but on the other hand I find it more fun to use, it gives you the feel of shooting, also it's still a way more accurate than the dual analog system (Metroid Prime is a sufficient proof) while it's as ergonomic as normal gamepad (and not like a keyboard) plus it doesn't constrain you to play on a desk. Using the wiimote patches for example I could play PC fps's on a 32" TV insted of on a 17" monitor.

Finally, it won't work well only on FPSs but on any action game involving shooting like Gears Of War,Uncharted,Lost Planet,Dead Space ( a real one not like extraction)

First off, it's your own fault if you're playing on a 17" monitor. Most real gamers have moved on well past that point. It's a matter of distance, not size.

What you find "more fun" is exactly the problem with this article. It's an opinon. Personally, I want to agree with you but the fact remains that no developer has developed a game that rivals Halo/Counter-Strike/UT/whatever in accessibility and overall challenge. YOU may like that but the fact remains that the Wii is a piece of shit when it comes to online gaming, no matter how you feel about the game. It's crap. No, I take that back. IT IS SHIT.

Was that imflammatory enough? It offers the same level of connectivity that I had in 1994. It's crap. Until Nintendo pulls its head out of its ass, I'll hold that opinion hard and fast.




Or check out my new webcomic: http://selfcentent.com/