rocketpig said:
Rainbird said:
nordlead said:
Rainbird said:
CommonMan said: I'm confused, which of the big Three publishes games that aren't exclusive? Is this a big deal? |
Sony published the Playstation versions of Ghostbusters in PAL, and apparently, Microsoft are the only one of the three where they have a policy like this for their downloadable games.
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this is probably the only example you'll find. However, Sony owns the Ghostbusters IP, this was in PAL only, and it was timed exclusive for like 6 months or something.
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It is an example none the less, and shows that Sony might be more open to 3rd party games, which seems to be reflected in their PSN game regulations versus Microsoft's. I don't know if there is any point in drawing a connection between Ghostbusters and Sony's PSN policies, but Sony are clearly more open with regards to 3rd parties on PSN than Microsoft and XBLA.
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Absolutely, whereas Microsoft has a system in place for developers with NO publisher or any kind of backing, just not the kind these developers were looking for.
Um, really? Is anyone going to argue the validity of each manufacturer's policies on third party games? And has Sony or Nintendo actually APPROVED anything this company has done?
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I don't know what Microsoft's policies are on XBL Indie games, but I don't know why they wouldn't allow for a game like Machinarium on XBLA. And Sony haven't approved anything from these guys to my knowledge, but going by precedence, Sony have Trine on PSN, which came out on PC first, and Sony still allowed that just fine.
I'm sure Microsoft has their reasoning, but XBL is more closed than PSN is, not just with XBLA, but with features games are allowed to us, and I am much in favor of Sony's style.