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JerzeeBalla said:
richardhutnik said:
badgenome said:
MrBubbles said:
microsoft has published other games that were on the computer (braid, which even went to other consoles later) so i have trouble believing this is the entire story.

Braid was on the 360 first, though. And it stayed exclusive for a good 6-9 months.

Also, why should Microsoft be the publisher for a game that would also appear on another console?  As faras I know though, Indie games on XBox don't need publishers to be released.

It would only have been on PC, Mac, Linux, and 360. It wouldnt have been on another console unless you consider computers as consoles. The PS3 and Wii would not have got this game, the devs didnt even approach either company about it until after MS turned them away.

So I have to believe that MS was pissy about it going to Mac and Linux. Or they just didnt think it was a good enough game to publish. The part that sucks is MS wont allow them to publish it themselves, that i dont understand. I guess if they allowed that they wouldnt make much off of it. Which is why they turned to Sony, Sony will allow them to publish it themselves if they opt not to. So either way the game could be released on the PSN. Or WiiWare for that matter.

Or maybe it could be this:

Microsoft requires all XBLA titles be attached with a publishing partner, meaning neither Amanita Design and Golgoth Studio can self-publish the games on the XBLA platform.

Seriously, do you people even read the fucking article? It's as if this board has been populated by illiterates who spend their offline time eating paste.




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