http://www.s-times.net/11242007/03/koei_ps3_fatal_inertia_will_surpass_xbox_360_version
A KOEI spokesperson told the website Eurogamer that they're actively working to improve upon the Xbox 360 original release and give PS3 gamers something to be excited about.
According to the rep, they're currently working on various technical areas as well as working on a better demo than the one that was previously released for Live gamers.
Fatal Inertia was actually originally announced as a PS3 exclusive, but it then fell upon delays due to trying to get it to run well on the Unreal Engine 3.
"A completely frustrating game for all the wrong reasons. The challenge here isn’t the good kind of challenge that can be overcome naturally over the course of time as you become more familiar with the game. It’s a cheap challenge where any single mistake almost takes you completely out of the race," wrote Gametap in a review of FI on the 360.
FI is currently "in development for 2008."
KOEI is fully aware that the Xbox 360 debut of Fatal Inertia was somewhat disappointing, and the company is confident that the PS3 version will be a much better game.
A KOEI spokesperson told the website Eurogamer that they're actively working to improve upon the Xbox 360 original release and give PS3 gamers something to be eVideo Game Chartz - Nintendo - Sony - Microsoft -xcited about.
According to the rep, they're currently working on various technical areas as well as working on a better demo than the one that was previously released for Live gamers.
Fatal Inertia was actually originally announced as a PS3 exclusive, but it then fell upon delays due to trying to get it to run well on the Unreal Engine 3.
"A completely frustrating game for all the wrong reasons. The challenge here isn’t the good kind of challenge that can be overcome naturally over the course of time as you become more familiar with the game. It’s a cheap challenge where any single mistake almost takes you completely out of the race," wrote Gametap in a review of FI on the 360.
FI is currently "in development for 2008."











