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Forums - Nintendo - Reggie says most Wii games can make a profit with under a million sold.

Based on this thread, but I thought we could continue the discussion with the correct information.

"publishers of Wii games need to sell only one million games to turn a profit" with a clarification that it's fewer than a million required (many took the word "only" out of context). The specific numbers weren't given, but given the wildly varying game budgets for the Wii, that would be a moot point anyway.

But it does make it clear most developers are making money on the Wii. Not all, since some sadly overspent even for niche games (Cursed Mountain's publisher and Little King's Story's developer), but most will make money even with their sales being just a few hundred thousand.

This makes sense, since in the PS2 era, many games sold about that much and the companies made money.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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it depends on a company's brain, if they believe crap can sell they are wrong

also, if they believe diamonds in rubbosh can sell (Nintendo games), well, they can, but not if people must dig a lot to find them(LKS)

i mean, LKS marketing and promotion was awful, other games like Just Dance may seem shovelware to some, but it's mostly taste

the thing is, you can find Just Dance, everywhere, while LKS is hidden, and i personally couldn't find it in any shop, had to order online



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

dark_gh0st_b0y said:
it depends on a company's brain, if they believe crap can sell they are wrong

also, if they believe diamonds can sell, well, they can, but not if people must dig a lot to find them

i mean, LKS marketing and promotion was awful, other games like Just Dance may seem shovelware to some, but it's mostly taste

the thing is, you can find Just Dance, everywhere, while LKS is hidden, and i personally couldn't find it in any shop, had to order online

I find something sells when three things happen:

  • People want your product.
  • People are aware of your product.
  • People can get your product.

Since most Wii games cost $20-$50, the third point is usually moot. So it's up to companies to take care of the first two.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

dark_gh0st_b0y said:
it depends on a company's brain, if they believe crap can sell they are wrong

also, if they believe diamonds can sell, well, they can, but not if people must dig a lot to find them

i mean, LKS marketing and promotion was awful, other games like Just Dance may seem shovelware to some, but it's mostly taste

the thing is, you can find Just Dance, everywhere, while LKS is hidden, and i personally couldn't find it in any shop, had to order online

 

*cough* this *cough*



Fab_GS said:
dark_gh0st_b0y said:
it depends on a company's brain, if they believe crap can sell they are wrong

also, if they believe diamonds can sell, well, they can, but not if people must dig a lot to find them

i mean, LKS marketing and promotion was awful, other games like Just Dance may seem shovelware to some, but it's mostly taste

the thing is, you can find Just Dance, everywhere, while LKS is hidden, and i personally couldn't find it in any shop, had to order online

 

*cough* this *cough*

If people want that game, they want that game. If Move or Natal has a game that appealing to the mainstream it will also sell (as long as those controllers sell well in the first place). Calling the game bad makes me wonder how many played it or just looked at the metacritic score, when those reviews are from people who don't like that kind of game anyway.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network
Fab_GS said:
dark_gh0st_b0y said:
it depends on a company's brain, if they believe crap can sell they are wrong

also, if they believe diamonds can sell, well, they can, but not if people must dig a lot to find them

i mean, LKS marketing and promotion was awful, other games like Just Dance may seem shovelware to some, but it's mostly taste

the thing is, you can find Just Dance, everywhere, while LKS is hidden, and i personally couldn't find it in any shop, had to order online

 

*cough* this *cough*

Quite a number of people say they liked it.



Cing apparently had management and efficiency problems, which just exacerbate things, like poor Red Dead Redemption which has to sell 5 million to break even, when a game like that should be satisfied with 2 or so, LKS could have made it if Cing wasn't in the trouble they were.



Monster Hunter: pissing me off since 2010.

Yeah, I knew reggie was being misquotes somehow... i mean think of what HD budgets would need... 3-4 million for an average game? I think not.



Reggie, you're not helping. The figure's usually less than 200,000 units; why continue to overinflate things the way that the Wii's detractors try to do?



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.

I think what reggie is trying to say is 3rd parties don't no how to make good wii games cause they suck and can't sell a million............. I think he's actually speaking for nintendo and is assuming thats the average on all wii games or maybe he's trying to let third parties know how nintendo does and it could be good advice.........