thetonestarr said:
Funny, DS emulation works fine on my PC.
note: Setting it up like that was just a gimmick I was pulling. If I emulate on my PC, I usually leave it with the whole emulator on one screen with the other one playing a video.
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I don't get it, showing an image of the image split between two monitors doesn't help your argument. But even if you showed the emulator running on one monitor, the emulator would still be 'emulating' the two separate screens working independent of each other. And what I was trying to get at originally, the fact that one screen is doing something completely different than the other screen at all times.
If you have a single screen unit trying to play DS games, all it is going to be able to do is run an emulator to play them. Much like say the Turbo-Graphix games on the Wii. Those work fine on the Wii because the Wii is strong enough to play them, but when you're talking about a device that is probably only 2-4x the power of the unit its trying to emulate, its probably not going to handle it. This is why something like the PSP couldn't truly emulate the DS without additional hardware, eventhough they've tried. Or the DS can't emulate the SNES and N64. And likewise, the 3DS isn't going to handle a straight emulation of the DS without similar hardware.
Hence why they're going to build the 3DS utilizing a similar hardware such as the original 2 screen design that can also play backwards compatible cart based DS games. Much like they've done with the DSi.