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Forums - Gaming - Wow ruined console gaming for me

Alic0004 said:

WoW sucks you in because you start to feel like you have an obligation to the other players you meet and the friends you make. The social aspect of games like WoW is way beyond what you find in most console games, many of which don't even encourage you to play with the same people more than once (random matchmaking).

Quitting WoW doesn't just mean not playing the game any more, it means dropping every friendship you've made inside the game, often forever, because if you ever want to go back you'll be much lower level than your old friends. So you not only lose the experience of playing the game, you lose what for many people is their main social activity, their most active set of relationships, and their favorite topic of conversation with friends. (In-game friends, but friends all the same.)

It also means giving up on your ambition to reach the highest level, or (assuming you're at the cap) your ambition of having the best gear or stats of anyone on your server, or anyone in your guild. These things have a strange power when you're in a virtual world with thousands of other people.

I think the draw of WoW goes way beyond the gameplay itself, which is what most games attempt to draw you in with.

There was also an article recently that explains how WoW is pretty much a slot machine.

http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html



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Alic0004 said:

WoW sucks you in because you start to feel like you have an obligation to the other players you meet and the friends you make. The social aspect of games like WoW is way beyond what you find in most console games, many of which don't even encourage you to play with the same people more than once (random matchmaking).

Quitting WoW doesn't just mean not playing the game any more, it means dropping every friendship you've made inside the game, often forever, because if you ever want to go back you'll be much lower level than your old friends. So you not only lose the experience of playing the game, you lose what for many people is their main social activity, their most active set of relationships, and their favorite topic of conversation with friends. (In-game friends, but friends all the same.)

It also means giving up on your ambition to reach the highest level, or (assuming you're at the cap) your ambition of having the best gear or stats of anyone on your server, or anyone in your guild. These things have a strange power when you're in a virtual world with thousands of other people.

I think the draw of WoW goes way beyond the gameplay itself, which is what most games attempt to draw you in with.

I'm sorta confused, these "friends" you make on WoW, couldn't you say "hey, I'm quitting this game because I want to experience sunlight again, can I call/skype you?" and then do so? Wouldn't you then have gained real relationships with people and also freedom from an obligatory gaming experience (which to me makes it seem less fun and more, well obligatory) at the same time? If not, then you've really not made friends yourself but your WoW character has, which is about as deep of an experience as my pinky gets when it's mining nose gold.



I hate WoW, yet I played it come launch date and stopped a few months ago. The game is vastly multi leveled in play style. It was actually pretty fun running with the elite gear crowd for a few months. Did WoW spoil console gaming. I think it spoiled all gaming for me. Even WoW spoiled me on WoW. WoW has pretty much forced me to a point where I can pick up if a game is overly repatative. Cause I get bored of such games fast. These days unless game is actually interesting ,fun, challenging. Then I put it down pretty quickly.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

CommonMan said:
yo_john117 said:
vlad321 said:
Halo ruined console gaming for me. After that genres started being shoehorned into a control scheme which obviously sucks for said genres. There are still some games which are hella fun, but not many.

You ruined PC gaming for me.  Every time I see one of your posts I get this incredible urge to utterly trash my computer and burn all my PC games.  

I just read all of vlads post in my head (or sometimes out loud) in the Comic Book Guy's voice from the Simpson's, then I get a giggle and move on. This works for shio too.

OT: If you played a game for 4-5 hours, every day, there is way more wrong with you than having console gaming "ruined" by the "awesomeness" of WoW. Also, this seems like another very valid reason to NEVER play this game.

WoW is a fun but addicting game. Wow hooks you in the social sense. Your commitments to your guild / teams drive you on.  The amount of hours you can put into WoW are huge. Blizzard does a great job in making encounters. WoW is also fairly inexpensive for the number of hours that most spend playing the game. I took a step back not that long ago. MMOs can be fun, but it is important to know when to take a break. 

I would recomend watching "the guild" on xbla for a look at what the extremes look like. "The Guild" is very funny but pretty sad in another way because these are some of the types of people in the game.



CommonMan said:
Alic0004 said:

WoW sucks you in because you start to feel like you have an obligation to the other players you meet and the friends you make. The social aspect of games like WoW is way beyond what you find in most console games, many of which don't even encourage you to play with the same people more than once (random matchmaking).

Quitting WoW doesn't just mean not playing the game any more, it means dropping every friendship you've made inside the game, often forever, because if you ever want to go back you'll be much lower level than your old friends. So you not only lose the experience of playing the game, you lose what for many people is their main social activity, their most active set of relationships, and their favorite topic of conversation with friends. (In-game friends, but friends all the same.)

It also means giving up on your ambition to reach the highest level, or (assuming you're at the cap) your ambition of having the best gear or stats of anyone on your server, or anyone in your guild. These things have a strange power when you're in a virtual world with thousands of other people.

I think the draw of WoW goes way beyond the gameplay itself, which is what most games attempt to draw you in with.

I'm sorta confused, these "friends" you make on WoW, couldn't you say "hey, I'm quitting this game because I want to experience sunlight again, can I call/skype you?" and then do so? Wouldn't you then have gained real relationships with people and also freedom from an obligatory gaming experience (which to me makes it seem less fun and more, well obligatory) at the same time? If not, then you've really not made friends yourself but your WoW character has, which is about as deep of an experience as my pinky gets when it's mining nose gold.

I don't really have an answer to that.  People will find friends in all sorts of different places?  How much time do people spend on VGChartz and other forums, so they can talk about games with people they don't really know in person? 

But certainly the experience of having a guild or circle of friends in an MMO is strange, in that once you quit the game you often lose touch with all of them, unless they were people you knew outside the game.  Also, it's always been true that plenty of people out there have problems making friends in real life.  I might even go so far as to say that the group who have hard time making friends in person and the group who play a lot of video games intersect somewhat.

 

Lol at mining nose gold :)



 

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Alic0004 said:
CommonMan said:
Alic0004 said:

WoW sucks you in because you start to feel like you have an obligation to the other players you meet and the friends you make. The social aspect of games like WoW is way beyond what you find in most console games, many of which don't even encourage you to play with the same people more than once (random matchmaking).

Quitting WoW doesn't just mean not playing the game any more, it means dropping every friendship you've made inside the game, often forever, because if you ever want to go back you'll be much lower level than your old friends. So you not only lose the experience of playing the game, you lose what for many people is their main social activity, their most active set of relationships, and their favorite topic of conversation with friends. (In-game friends, but friends all the same.)

It also means giving up on your ambition to reach the highest level, or (assuming you're at the cap) your ambition of having the best gear or stats of anyone on your server, or anyone in your guild. These things have a strange power when you're in a virtual world with thousands of other people.

I think the draw of WoW goes way beyond the gameplay itself, which is what most games attempt to draw you in with.

I'm sorta confused, these "friends" you make on WoW, couldn't you say "hey, I'm quitting this game because I want to experience sunlight again, can I call/skype you?" and then do so? Wouldn't you then have gained real relationships with people and also freedom from an obligatory gaming experience (which to me makes it seem less fun and more, well obligatory) at the same time? If not, then you've really not made friends yourself but your WoW character has, which is about as deep of an experience as my pinky gets when it's mining nose gold.

I don't really have an answer to that.  People will find friends in all sorts of different places?  How much time do people spend on VGChartz and other forums, so they can talk about games with people they don't really know in person? 

But certainly the experience of having a guild or circle of friends in an MMO is strange, in that once you quit the game you often lose touch with all of them, unless they were people you knew outside the game.  Also, it's always been true that plenty of people out there have problems making friends in real life.  I might even go so far as to say that the group who have hard time making friends in person and the group who play a lot of video games intersect somewhat.

 

Lol at mining nose gold :)

Sorry, I was trying to make an attractive sounding exit strategy and probably came off like a blowhard. It just would be cool if people did make more human type of contact with these people, it might be really cool for them and even make their gaming more fun too. For sure though, a gamer certainly has something in common with another gamer, so a friendship should be somewhat easy. It would be neat if WoW promoted people having relationships outside of the game as well, if they aren't already doing that, that is.



I totally agree. And I think people are attempting to preserve their relationships more and more in MMOs these days, maybe as they've become more mainstream, and as social networking has become so pervasive. Whether or not people are able to convert game friendships into real friendships is something affected both by the culture at large and the culture within the game, both of which are changing. At the same time I'm sure some people depend upon the distance that games give them.



 

WoW did nothing for me but the fact that console games are being watered down and casualized makes the PC even more attractive in contrast as a gaming platform (FFXIII and ME2 are prime examples of console games becoming more and more casual).



the more people are posting in this thread the more i want to start playing again lol , the game is addictive thats for sure, but its beyond that, its so masterfully crafted that every game you play after it feels so watered down and simplified.

wow has so many layers to it , so much content and so many play styles. i played wow for almost 5 years straight without playing another game i didnt own a ps2 or xbox or a ps3 or 360 i pretty much just started console gaming the past 1.5 years , and i really cant find a single game on consoles that even comes close to how much fun and complexity wow offers.

i think a large part has to do with the consoles controls(gamepad) are very sloppy and slow when it comes to precision.

many console games are tailored to a slow imprecise control scheme and the truth is unless sony move can replicate a pc rpg control scheme there is no hope for console mmos unless you just want to shoot people with guns all day :P which i find so unbearable now.

i need purpose in my games , i want massive goals that you and 20 other people working together can accomplish, i want to farm for gold and materials and make cool items that i can equip or sell inside a living breathing economy , i need a massive amount of content updated frequently and lots of characters and classes and skills and huge worlds to explore .

wow offered all that plus the best player vs player experience i have ever played , console games feel like appetizers and wow is the 10 meal main course.

looking very forward to FF14 and dc universe if they suck im selling my consoles and picking up one of the newer mmos on pc,  i just really hope they arent gimped because of the gamepad :(



SickleSigh said:

I was wondering if anyone else felt this way. Ever since I started playing PC games back in Diablo/WC3 days console gaming took a step back in my eyes but I still played new games that came out for it until I beat them then went back to Diablo2. Since WoW came out my Ps2 gathered dust until release of God of War 2 and FFXII but I didn't even finish those 2 games before playing WoW again!

I used to play WoW every day 4-5 hours a day sometimes more then had to quit because of work/college and a social life. I understand how people are addicted to WoW because I get like cravings to play it again lol, I know I can't though because I would get sucked back into raiding/arenas and never stop.

 Ever since I quit wow though it seems like most console games are lackluster to me, they don't captivate me the same anymore and the worst part is most of them end. I'm not a fan of FPS so their online play doesnt entice me but games like God of war 3 after I beat them I don't want to replay them and thats it. It just seems like WoW ruined console gaming for me.

I also find myself waiting for a good console mmo or dungeon crawler type game that will make me feel like I'm playing WoW again. Oblivion sucked to me. single player mmo bleh and most other games don't fit the bill. I guess I'm gona try FF14 or dcuniverse when it comes out.

Try Monster Hunter 3. It seems to be the dungeon crawler game to get on a console with a lot to do online.