starcraft said: One million is probably enough for the game to be profitable, but I think we all know that would be disappointing given the game's stature in the Xbox 360's line-up.
Two million would be a fantastic result, but honestly, I am hoping for three. |
Considering how long this game has been in development for, I'd say that around the 1mil area would be the break-even mark.
I wouldn't low-ball this game, either. I think 2mil would be good, but considering how incredible the game looks and how Microsoft have promised to market it like a full-on movie blockbuster, I think it's definitely capable of 3mil and that would be a fantastic result.
I actually have a hunch it will sell like Uncharted 2. Obviously it's at a disadvantage since there's no immediate holiday season to boost it, but I think hardcore gamers are really embracing this generation's outstanding new action/adventure IPs, and so I think it will break 2.5mil a year from release.