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Forums - Sales - Which device would sell the most? (Wii VS, PS Move, MS Natal)

 

Which device would sell the most? (Wii VS, PS Move, MS Natal)

Wii Vitality Sensor 46 25.14%
 
PS Move 39 21.31%
 
MS Natal 31 16.94%
 
All 3 will bomb 12 6.56%
 
Wii Balance Board > All 3 combined 55 30.05%
 
Total:183

Natal > Vitality Sensor > > > Move



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Vitality Sensor > Natal > > > > > > > > > > > > > > > > Move



Vitality Sensor = Natal = Move



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Way too early to say as Move is the only one with a well-defined software lineup. And it doesn't look pretty...

No offense Sony fans, but the company needs to do better than this "Wii for teens" stuff. It worked for Genesis because most of Nintendo's audience was kids, but you can't convince seniors or soccer moms that the game system they're currently playing isn't badass enough.

Vitality sensor looks lame on the surface, but Nintendo tends to be very strong on software so it could be salvaged.

Natal looks cool on the surface, but it seems to break down in a lot of demos and I'm not confident in Microsoft's ability to create innovative software for it.



Every Wii fan will buy Vitality, but it will backfire: they'll get pissed as a rattlesnake for having spent their money on that thing and it will be the end of Nintendo Midas touch.

j/k: it won't sell the most, so there's not this risk.



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What happened with M+? This one that was supposed to compete with Move and Natal, Vitality Sensor isn't even a controller, it is just a tool to sensor your vitality. And isn't true that every Wii Software became a monster, M+ may have sold millions of units(probably most bundled with WSR), but still having nearly none support from 1st or 3rd party. Even Balance Board have lacks of support, there a few games that are compatible and even fewer are balance board based.



invetedlotus123 said:
What happened with M+? This one that was supposed to compete with Move and Natal, Vitality Sensor isn't even a controller, it is just a tool to sensor your vitality. And isn't true that every Wii Software became a monster, M+ may have sold millions of units(probably most bundled with WSR), but still having nearly none support from 1st or 3rd party. Even Balance Board have lacks of support, there a few games that are compatible and even fewer are balance board based.


Isn't M+ basically what Move is supposed to be (an improved Wii Remote)?  If Nintendo couldn't pull it off when it pretty much has the casuals to itself what makes people think Sony will?



Legend11 said:
invetedlotus123 said:
What happened with M+? This one that was supposed to compete with Move and Natal, Vitality Sensor isn't even a controller, it is just a tool to sensor your vitality. And isn't true that every Wii Software became a monster, M+ may have sold millions of units(probably most bundled with WSR), but still having nearly none support from 1st or 3rd party. Even Balance Board have lacks of support, there a few games that are compatible and even fewer are balance board based.


Isn't M+ basically what Move is supposed to be (an improved Wii Remote)?  If Nintendo couldn't pull it off when it pretty much has the casuals to itself what makes people think Sony will?

This is not the point. What i'm telling is that differently from M+ that upgraded wiimote, Vitality Sensor just isn't a controller, just a something you put in your finger to track your heartbeats while Move and Natal are new controllers.  The true discussion is between Move, Natal and M+. And what i find pretty strange is that even M+ being such a success(mainly duo to WSR) it isn't get support from 3rd party developers or Nintendo, just like what happened with Balace Board, nintendo just released Wii Fit that uses balance board and WSR that uses M+.

What made M+ be forgotten is Nintedo itself that just used this in one game, Sony will use move as much games as they can from now, even older games like HR are scheduled to be updated to be move compatible, why nintendo don't even think in that. MS is going to have killer app for Natal either. Move and Natal are going to be the hardcore gamer motion controls, while Nintendo don't even try to push this side of wii.



ms fanboy :natal
sony fanboy: psmove
some1 objective : hard to tell right now



invetedlotus123 said:
What happened with M+? This one that was supposed to compete with Move and Natal, Vitality Sensor isn't even a controller, it is just a tool to sensor your vitality. And isn't true that every Wii Software became a monster, M+ may have sold millions of units(probably most bundled with WSR), but still having nearly none support from 1st or 3rd party. Even Balance Board have lacks of support, there a few games that are compatible and even fewer are balance board based.

Yes and No.

Yes because they are all addon to the existing controller to offer a different gameplay experience. If they were competing, WM+ is setting the lower bar at 15 million units.

No because we are looking at the next ommentun changers for the 3 consoles and WM+ was already released.

As for your other point that M+ or even Balance Board sold millions but lack of further support, I'm not sure what's the problem. The bottom line is they were able to move millions of peripheral/add on based on the original software offering (Wii Fit, WSR). I think it would be a "problem" that Sony/MS would love to have for Move/Natal.

(on a side note, there are actually quite a few games with Balance Board support although very few are Balance Board based. However, it is understandable no games would be Balance Board based. Why limit the game to a select group of Wii owners instead of all Wii owners?)



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.